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  2. Audio codec - Wikipedia

    en.wikipedia.org/wiki/Audio_codec

    This is used in sound cards that support both audio in and out, for instance. Hardware audio codecs send and receive digital data using buses such as AC-Link , I²S , SPI , I²C , etc. Most commonly the digital data is linear PCM , and this is the only format that most codecs support, but some legacy codecs support other formats such as G.711 ...

  3. ADX (file format) - Wikipedia

    en.wikipedia.org/wiki/ADX_(file_format)

    CRI ADX is a proprietary audio container and compression format developed by CRI Middleware specifically for use in video games; it is derived from ADPCM but with lossy compression. Its most notable feature is a looping function that has proved useful for background sounds in various games that have adopted the format, including many games for ...

  4. WavPack - Wikipedia

    en.wikipedia.org/wiki/WavPack

    WavPack is a free and open-source lossless audio compression format and application implementing the format. It is unique in the way that it supports hybrid audio compression alongside normal compression which is similar to how FLAC works.

  5. Audio Lossless Coding - Wikipedia

    en.wikipedia.org/wiki/Audio_Lossless_Coding

    MPEG-4 Audio Lossless Coding, also known as MPEG-4 ALS, is an extension to the MPEG-4 Part 3 audio standard to allow lossless audio compression. The extension was finalized in December 2005 and published as ISO / IEC 14496-3:2005/Amd 2:2006 in 2006. [ 1 ]

  6. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.

  7. MPEG-4 - Wikipedia

    en.wikipedia.org/wiki/MPEG-4

    MPEG-4 is a group of international standards for the compression of digital audio and visual data, multimedia systems, and file storage formats. It was originally introduced in late 1998 as a group of audio and video coding formats and related technology agreed upon by the ISO/IEC Moving Picture Experts Group (MPEG) (ISO/IEC JTC 1/SC29/WG11) under the formal standard ISO/IEC 14496 – Coding ...

  8. Five Nights at Freddy's 4 - Wikipedia

    en.wikipedia.org/wiki/Five_Nights_at_Freddy's_4

    A gameplay screenshot showing the protagonist shining their flashlight down the left hallway. Five Nights at Freddy's 4 is a point-and-click survival horror game. [1] Like previous games in the series, the player is tasked with surviving from midnight to 6:00 a.m. against homicidal animatronics.

  9. Dialogic ADPCM - Wikipedia

    en.wikipedia.org/wiki/Dialogic_ADPCM

    Dialogic ADPCM or VOX is an audio file format, optimized for storing digitized voice data at a low sampling rate.VOX files are most commonly found in telephony applications, as well as an occasional arcade redemption game.