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  2. Wiggle stereoscopy - Wikipedia

    en.wikipedia.org/wiki/Wiggle_stereoscopy

    Wiggle stereoscopy is an example of stereoscopy in which left and right images of a stereogram are animated. This technique is also called wiggle 3-D , wobble 3-D , wigglegram , or sometimes Piku-Piku (Japanese for "twitching").

  3. List of stereoscopic video games - Wikipedia

    en.wikipedia.org/wiki/List_of_stereoscopic_video...

    This is a list of stereoscopic video games.The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. . Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D, DDD TriDef, Nvidia 3D Vision, 3DGM, and

  4. Stereoscopy - Wikipedia

    en.wikipedia.org/wiki/Stereoscopy

    Stereoscopy creates the impression of three-dimensional depth from a pair of two-dimensional images. [5] Human vision, including the perception of depth, is a complex process, which only begins with the acquisition of visual information taken in through the eyes; much processing ensues within the brain, as it strives to make sense of the raw information.

  5. Active shutter 3D system - Wikipedia

    en.wikipedia.org/wiki/Active_shutter_3D_system

    An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique for displaying stereoscopic 3D images. It works by only presenting the image intended for the left eye while blocking the right eye's view, then presenting the right-eye image while blocking ...

  6. Stereoscopic spectroscopy - Wikipedia

    en.wikipedia.org/wiki/Stereoscopic_spectroscopy

    Stereoscopic spectroscopy is a type of imaging spectroscopy that can extract a few spectral parameters over a complete image plane simultaneously. A stereoscopic spectrograph is similar to a normal spectrograph except that (A) it has no slit, and (B) multiple spectral orders (often including the non-dispersed zero order) are collected simultaneously. [1]

  7. AMD HD3D - Wikipedia

    en.wikipedia.org/wiki/AMD_HD3D

    HD3D is an API developed by AMD for displaying stereoscopic 3D visuals. [1] HD3D exposes a quad buffer for game and software developers, allowing native 3D. An open HD3D SDK is available, although, for now, only DirectX 9, 10 and 11 are supported. [2] Support for 3D displays over HDMI, DisplayPort, and DVI is included in the latest AMD Catalyst.

  8. Lenticular printing - Wikipedia

    en.wikipedia.org/wiki/Lenticular_printing

    Lenticular arrays have also been used for 3D autostereoscopic television, which produces the illusion of 3D vision without the use of special glasses. At least as early as 1954 patents for lenticular television were filed, [62] but it lasted until 2010 before a range of 3D televisions became available. Some of these systems used cylindrical ...

  9. Fujifilm FinePix Real 3D - Wikipedia

    en.wikipedia.org/wiki/Fujifilm_FinePix_Real_3D

    In August 2010, Fujifilm announced the W3, a new stereoscopic 3D compact point-and-shoot camera with the ability to capture 3D images and videos, the follow-up to the first-of-its-kind W1 with similar specs and design. The W3 features higher resolution (720p) and better nighttime performance as well as a better integrated autostereoscopic display.