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  2. List of platform-independent GUI libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_platform...

    This is a list of notable library packages implementing a graphical user interface (GUI) platform-independent GUI library (PIGUI). These can be used to develop software that can be ported to multiple computing platforms with no change to its source code.

  3. List of widget toolkits - Wikipedia

    en.wikipedia.org/wiki/List_of_widget_toolkits

    The Amiga OS Intuition was formerly present in the Amiga Kickstart ROM and integrated itself with a medium-high level widget library which invoked the Workbench Amiga native GUI. Since Amiga OS 2.0, Intuition.library became disk based and object oriented. Also Workbench.library and Icon.library became disk based, and could be replaced with ...

  4. Platform-independent GUI library - Wikipedia

    en.wikipedia.org/wiki/Platform-independent_GUI...

    A PIGUI (Platform Independent Graphical User Interface) package is a software library that a programmer uses to produce GUI code for multiple computer platforms.The package presents subroutines and/or objects (along with a programming approach) which are independent of the GUIs that the programmer is targeting.

  5. Widget toolkit - Wikipedia

    en.wikipedia.org/wiki/Widget_toolkit

    The GUI of a program is commonly constructed in a cascading manner, with graphical control elements being added directly to on top of one another. Most widget toolkits use event-driven programming as a model for interaction. [1] The toolkit handles user events, for example when the user clicks on a button. When an event is detected, it is ...

  6. CEGUI - Wikipedia

    en.wikipedia.org/wiki/CEGUI

    Crazy Eddie's GUI (CEGUI) is a graphical user interface (GUI) library for the programming language C++. It was designed for the needs of video games, but is usable for non-game tasks, such as applications and tools. It is designed for user flexibility in look-and-feel, and to be adaptable to the user's choice in tools and operating systems.

  7. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software ; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.

  8. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    3D graphics have become so popular, particularly in video games, that specialized APIs (application programming interfaces) have been created to ease the processes in all stages of computer graphics generation.

  9. List of C-family programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_C-family...

    Swift can import any C library, optionally annotating C headers to map C types to Swift objects [27] and import libraries as Swift modules. [28] Swift has two-way bridging with Objective-C on platforms which support Apple's Objective-C runtime. Unlike Objective-C, Swift does not currently support C++ interoperation or exposing Swift types as C ...