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A self-reference puzzle is a type of logical puzzle where the question in the puzzle refers to the attributes of the puzzle itself. [1] A common example is that a "fill in the blanks" style sentence is given, but what is filled in the blanks can contribute to the sentence itself.
This template generates a tag to indicate that the article possibly contains original research. Template parameters [Edit template data] This template prefers inline formatting of parameters. Parameter Description Type Status Affected area 1 part Text to replace the word "article", usually "section". Example section Auto value article Line optional Month and year date The month and year that ...
This is a list of puzzle topics, by Wikipedia page. Puzzles, by type. Dexterity puzzle. Ball-in-a-maze puzzle; Brain teaser; Chess puzzle. Chess problem;
The game is often used as an example when teaching people about information theory. Mathematically, if each question is structured to eliminate half the objects, 20 questions allow the questioner to distinguish between 2 20 = 1 048 576 objects. Accordingly, the most effective strategy for twenty questions is to ask questions that will split the ...
The Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. [1] [2] [3] It is one of the most famous tasks in the study of deductive reasoning. [4] An example of the puzzle is: You are shown a set of four cards placed on a table, each of which has a number on one side and a color on the other.
A chess problem is a puzzle that uses chess pieces on a chess board. Examples are the knight's tour and the eight queens puzzle. Mechanical puzzles or dexterity puzzles such as the Rubik's Cube and Soma cube can be stimulating toys for children or recreational activities for adults. combination puzzles like Peg solitaire
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Induction puzzles are logic puzzles, which are examples of multi-agent reasoning, where the solution evolves along with the principle of induction. [ 1 ] [ 2 ] A puzzle's scenario always involves multiple players with the same reasoning capability, who go through the same reasoning steps.