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EGL (Enterprise Generation Language), originally developed by IBM and now available as the EDT (EGL Development Tools) [1] open source project under the Eclipse Public License (EPL), is a programming technology designed to meet the challenges of modern, multi-platform application development by providing a common language and programming model across languages, frameworks, and runtime platforms.
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The Power of 10 Rules were created in 2006 by Gerard J. Holzmann of the NASA/JPL Laboratory for Reliable Software. [1] The rules are intended to eliminate certain C coding practices which make code difficult to review or statically analyze.
EGL is an interface between Khronos rendering APIs (such as OpenGL, OpenGL ES or OpenVG) and the underlying native platform windowing system. EGL handles graphics context management, surface / buffer binding, rendering synchronization, and enables "high-performance, accelerated, mixed-mode 2D and 3D rendering using other Khronos APIs."
EGL may refer to: Computing. EGL (API), an OpenGL interface; EGL (programming language) Other uses. Eesti Gaidide Liit, an Estonian Guides Association;
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.
Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and implementation (commonly referred to as coding [1] [2]) of algorithms in a target programming language.
This category is for articles about programming language principles and practice in general. See Category:Programming languages for the category that lists individual programming languages. Subcategories