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When cascading flip-flops which share the same clock (as in a shift register), it is important to ensure that the t CO of a preceding flip-flop is longer than the hold time (t h) of the following flip-flop, so data present at the input of the succeeding flip-flop is properly "shifted in" following the active edge of the clock.
Here, the contamination delay is the amount of time needed for a change in the flip-flop clock input to result in the initial change at the flip-flop output (Q). If there is insufficient delay from the output of the first flip-flop to the input of the second, the input may change before the hold time has passed. Because the second flip-flop is ...
Synchronizers may take the form of a cascade of D flip-flops (e.g. the shift register in Figure 3). [7] Although each flip-flop stage adds an additional clock cycle of latency to the input data stream, each stage provides an opportunity to resolve metastability. Such synchronizers can be engineered to reduce metastability to a tolerable rate.
As "data in" presents 1,0,1,1,0,0,0,0 (in that order, with a pulse at "data advance" each time—this is called clocking or strobing) to the register, this is the result. The right hand column corresponds to the right-most flip-flop's output pin, and so on. So the serial output of the entire register is 00010110.
An asynchronous (ripple) counter is a "chain" of toggle (T) flip-flops in which the least-significant flip-flop (bit 0) is clocked by an external signal (the counter input clock), and all other flip-flops are clocked by the output of the nearest, less significant flip-flop (e.g., bit 0 clocks the bit 1 flip-flop, bit 1 clocks the bit 2 flip ...
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If the output of the flip-flop is low, and a high clock pulse is applied with the input being a low pulse, then there is no need for a state transition. The extra computation to sample the inputs cause an increase in setup time of the flip-flop; this is a disadvantage of this technique. [3]
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