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  2. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    Another notable example is the Rust language, whose management system automatically inserts a "Hello, World" program when creating new projects. A "Hello, World!" message being displayed through long-exposure light painting with a moving strip of light-emitting diodes (LEDs) Some languages change the function of the "Hello, World!" program ...

  3. Creational pattern - Wikipedia

    en.wikipedia.org/wiki/Creational_pattern

    Some examples of creational design patterns include: Abstract Factory pattern: a class requests the objects it requires from a factory object instead of creating the objects directly; Factory method pattern: centralize creation of an object of a specific type choosing one of several implementations

  4. JSON - Wikipedia

    en.wikipedia.org/wiki/JSON

    The specifications allow JSON objects that contain multiple members with the same name. The behavior of implementations processing objects with duplicate names is unpredictable. For interoperability, applications should avoid duplicate names when transmitting JSON objects.

  5. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor, this is accomplished by invoking a factory method

  7. Category:Articles with example C Sharp code - Wikipedia

    en.wikipedia.org/wiki/Category:Articles_with...

    Comparison of C Sharp and Java; Comparison of C Sharp and Visual Basic .NET; C Sharp syntax; Callable object; Centripetal Catmull–Rom spline; Closure (computer programming) Code folding; Command pattern; Comparison of programming languages (list comprehension) Composite pattern; Composition over inheritance; Constant (computer programming ...

  8. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    Encapsulate creating and assembling the parts of a complex object in a separate Builder object. A class delegates object creation to a Builder object instead of creating the objects directly. A class (the same construction process) can delegate to different Builder objects to create different representations of a complex object.

  9. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...