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The Sims 4: Vampires is the fourth game pack for The Sims 4, released on January 24, 2017. It includes a new life state, Vampires, many Gothic -themed objects, new outfits, new interactions, new aspirations, new foods to make and new skills: Pipe Organ skill and Vampire Lore Skill.
The Sims 4. The Sims 4 is a social simulation game developed by Maxis and published by Electronic Arts. The game was released on September 2, 2014 for Windows, and is the fourth main installment in The Sims series, following The Sims 3 (2009). As with previous games in the series, The Sims 4 allows players to create and customize characters ...
The Sims 4: For Rent, the 15th expansion pack, was released on December 7, 2023. This pack allows players to build rental residential houses, with multiple families of Sims living in the same lot. It allows certain Sims to become property owners, while others play the role of tenants.
EA. 6. The Sims 4 Dream Home Decorator. For many Simmers who love building, this is an ideal pack that expands on interior design in the game. The interior decorator career lets your Sim take on ...
v. t. e. Video game modding (short for "modification") is the process of alteration by players or fans of one or more aspects of a video game, [1] such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game.
The Sims. The Sims is a series of life simulation video games developed by Maxis and published by Electronic Arts. The franchise has sold nearly 200 million copies worldwide, and is one of the best-selling video game series of all time. It is also part of the larger Sim series, started by SimCity in 1989.
Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.
Simlish is a constructed language devised by game designer Will Wright for the Sims game series developed by Electronic Arts. During the development of SimCopter (1996), Wright sought to avoid real-world languages, believing that players would grow to show disdain for repetitive dialogue. For the release of The Sims, Maxis recorded hundreds of ...