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  2. Heuristic (computer science) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(computer_science)

    Heuristics may produce results by themselves, or they may be used in conjunction with optimization algorithms to improve their efficiency (e.g., they may be used to generate good seed values). Results about NP-hardness in theoretical computer science make heuristics the only viable option for a variety of complex optimization problems that need ...

  3. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    Gigerenzer & Gaissmaier (2011) state that sub-sets of strategy include heuristics, regression analysis, and Bayesian inference. [14]A heuristic is a strategy that ignores part of the information, with the goal of making decisions more quickly, frugally, and/or accurately than more complex methods (Gigerenzer and Gaissmaier [2011], p. 454; see also Todd et al. [2012], p. 7).

  4. Lifelong Planning A* - Wikipedia

    en.wikipedia.org/wiki/Lifelong_Planning_A*

    LPA* maintains two estimates of the start distance g*(n) for each node: . g(n), the previously calculated g-value (start distance) as in A*; rhs(n), a lookahead value based on the g-values of the node's predecessors (the minimum of all g(n' ) + d(n' , n), where n' is a predecessor of n and d(x, y) is the cost of the edge connecting x and y)

  5. Beam search - Wikipedia

    en.wikipedia.org/wiki/Beam_search

    In computer science, beam search is a heuristic search algorithm that explores a graph by expanding the most promising node in a limited set. Beam search is a modification of best-first search that reduces its memory requirements. Best-first search is a graph search which orders all partial solutions (states) according to some heuristic.

  6. Monte Carlo tree search - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_tree_search

    The rating of best Go-playing programs on the KGS server since 2007. Since 2006, all the best programs use Monte Carlo tree search. [14]In 2006, inspired by its predecessors, [15] Rémi Coulom described the application of the Monte Carlo method to game-tree search and coined the name Monte Carlo tree search, [16] L. Kocsis and Cs.

  7. Category:Heuristic algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Heuristic_algorithms

    About Wikipedia; Contact us; Contribute ... Pages in category "Heuristic algorithms" ... This page was last edited on 2 March 2020, ...

  8. Mathematical optimization - Wikipedia

    en.wikipedia.org/wiki/Mathematical_optimization

    Besides (finitely terminating) algorithms and (convergent) iterative methods, there are heuristics. A heuristic is any algorithm which is not guaranteed (mathematically) to find the solution, but which is nevertheless useful in certain practical situations. List of some well-known heuristics:

  9. D* - Wikipedia

    en.wikipedia.org/wiki/D*

    D* (pronounced "D star") is any one of the following three related incremental search algorithms: The original D*, [1] by Anthony Stentz, is an informed incremental search algorithm. Focused D* [2] is an informed incremental heuristic search algorithm by Anthony Stentz that combines ideas of A* [3] and the original D*. Focused D* resulted from ...