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  2. Channel (programming) - Wikipedia

    en.wikipedia.org/wiki/Channel_(programming)

    The Love2D library which uses the Lua programming language implements channels with push and pop operations similar to stacks. The pop operation will block so as long as there is data resident on the stack. A demand operation is equivalent to pop, except it will block until there is data on the stack

  3. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    If a pop operation on the stack causes the stack pointer to move past the origin of the stack, a stack underflow occurs. If a push operation causes the stack pointer to increment or decrement beyond the maximum extent of the stack, a stack overflow occurs. Some environments that rely heavily on stacks may provide additional operations, for example:

  4. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    A push operation decrements the pointer and copies the data to the stack; a pop operation copies data from the stack and then increments the pointer. Each procedure called in the program stores procedure return information (in yellow) and local data (in other colors) by pushing them onto the stack.

  5. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    A queue has two ends, the top, which is the only position at which the push operation may occur, and the bottom, which is the only position at which the pop operation may occur. A queue may be implemented as circular buffers and linked lists, or by using both the stack pointer and the base pointer.

  6. IJVM - Wikipedia

    en.wikipedia.org/wiki/IJVM

    Pop word from stack and store in local variable ISUB N/A Pop two words from stack; subtract the top word from the second to top word, push the difference; LDC_W constant name Push constant from constant pool onto stack NOP N/A Do nothing OUT N/A Pop word off stack and print it to standard out POP N/A Delete word from top of stack SWAP N/A

  7. Stack-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Stack-oriented_programming

    After processing all the input, the stack contains 56, which is the answer.. From this, the following can be concluded: a stack-based programming language has only one way to handle data, by taking one piece of data from atop the stack, termed popping, and putting data back atop the stack, termed pushing.

  8. x86 memory segmentation - Wikipedia

    en.wikipedia.org/wiki/X86_memory_segmentation

    Instructions are always fetched from the code segment. Any stack push or pop or any data reference referring to the stack uses the stack segment. All other references to data use the data segment. The extra segment is the default destination for string operations (for example MOVS or CMPS). FS and GS have no hardware-assigned uses.

  9. Peephole optimization - Wikipedia

    en.wikipedia.org/wiki/Peephole_optimization

    The sequence POP regs followed by PUSH for the same registers is generally redundant. In cases where it is redundant, a peephole optimization would remove these instructions. In the example, this would cause another redundant POP/PUSH pair to appear in the peephole, and these would be removed in turn.