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  2. Meshfree methods - Wikipedia

    en.wikipedia.org/wiki/Meshfree_methods

    One of the earliest meshfree methods is smoothed particle hydrodynamics, presented in 1977. [1] Libersky et al. [2] were the first to apply SPH in solid mechanics. The main drawbacks of SPH are inaccurate results near boundaries and tension instability that was first investigated by Swegle.

  3. UVW mapping - Wikipedia

    en.wikipedia.org/wiki/UVW_mapping

    UVW mapping is a mathematical technique for coordinate mapping. [1] In computer graphics, it most commonly maps an object's surface in to a solid texture with UVW coordinates in , in contrast to UV mapping, which maps surfaces in to an image with UV coordinates in .

  4. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    One way is for the 3D modeller to unfold the triangle mesh at the seams, automatically laying out the triangles on a flat page. If the mesh is a UV sphere, for example, the modeller might transform it into an equirectangular projection. Once the model is unwrapped, the artist can paint a texture on each triangle individually, using the ...

  5. CloudCompare - Wikipedia

    en.wikipedia.org/wiki/CloudCompare

    CloudCompare is a 3D point cloud processing software (such as those obtained with a laser scanner).It can also handle triangular meshes and calibrated images. Originally created during a collaboration between Telecom ParisTech and the R&D division of EDF, the CloudCompare project began in 2003 with the PhD of Daniel Girardeau-Montaut on Change detection on 3D geometric data. [2]

  6. Radial basis function interpolation - Wikipedia

    en.wikipedia.org/wiki/Radial_basis_function...

    [1] [2] RBF interpolation is a mesh-free method, meaning the nodes (points in the domain) need not lie on a structured grid, and does not require the formation of a mesh. It is often spectrally accurate [3] and stable for large numbers of nodes even in high dimensions.

  7. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    The glTF format stores data primarily in JSON. The JSON may also contain blobs of binary data known as buffers, and refer to external files, for storing mesh data, images, etc. [7] The binary .glb format also contains JSON text, but serialized with binary chunk headers to allow blobs to be directly appended to the file.

  8. Finite point method - Wikipedia

    en.wikipedia.org/wiki/Finite_point_method

    The finite point method (FPM) is a meshfree method for solving partial differential equations (PDEs) on scattered distributions of points. The FPM was proposed in the mid-nineties in (Oñate, Idelsohn, Zienkiewicz & Taylor, 1996a), [1] (Oñate, Idelsohn, Zienkiewicz, Taylor & Sacco, 1996b) [2] and (Oñate & Idelsohn, 1998a) [3] with the purpose to facilitate the solution of problems involving ...

  9. Gmsh - Wikipedia

    en.wikipedia.org/wiki/Gmsh

    Gmsh is a finite-element mesh generator developed by Christophe Geuzaine and Jean-François Remacle. Released under the GNU General Public License, Gmsh is free software. Gmsh contains 4 modules: for geometry description, meshing, solving and post-processing. Gmsh supports parametric input and has advanced visualization mechanisms.