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The second pack, Lamborghini Untamed, adds the Lamborghini Diablo SV (the cover car of Need for Speed III: Hot Pursuit), Lamborghini Countach LP5000 QV and Lamborghini Sesto Elemento, while the third pack, Porsche Unleashed (named after the series' fifth installment), adds the Porsche 911 Turbo (1982 model), Porsche 959 and Porsche 997 ...
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits.
Aftermarket customization of video game vehicles was an aspect first introduced by the Need for Speed series after the release of the film, The Fast and the Furious; the feature was included in every Need for Speed title developed by EA Black Box from Need for Speed: Underground through Need for Speed: Undercover. [2]
Need for Speed: Most Wanted [a] is a 2012 racing game developed by Criterion Games and published by Electronic Arts. Most Wanted is the nineteenth title in the Need for Speed series and was released worldwide for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS and Android, beginning in North America in 2012.
Need for Speed: High Stakes, released as Need for Speed: Road Challenge in Europe, is a 1999 racing video game developed by EA Canada and EA Seattle and published by Electronic Arts for the PlayStation and Microsoft Windows. It is the fourth game in the Need for Speed series and a follow-up to Need for Speed III: Hot Pursuit. The game features ...
Need for Speed: ProStreet is a racing game where the player must tune and drive cars on various race tracks. [1] Although it is an arcade racing game, cars handle in a more realistic way than in previous Need for Speed games. [2]
The Need for Speed is a 1994 racing game developed by EA Canada, originally known as Pioneer Productions, and published by Electronic Arts for 3DO.It was later ported to other platforms with additional tracks and cars, including to MS-DOS, PlayStation, Sega Saturn, and Microsoft Windows in 1996, on which it was subtitled SE (Special Edition).
Unlike Need for Speed Payback, the game does not include a 24-hour day-night cycle, but players can switch between day and night. During the day, players can take part in sanctioned race events, which reward players with cash to spend on new cars and upgrades. During the night, players can take part in illicit street racing, which rewards REP ...
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