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  2. List of common shading algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_common_shading...

    Subsurface scattering is an indirect form of reflection where some of the light is transmitted into a semi-transparent material, scattered under the surface and bounced back out again. The light that is not absorbed by the material and bounced out through the surface again gives rise to a diffuse indirect reflection, which will illuminate the ...

  3. Cornell box - Wikipedia

    en.wikipedia.org/wiki/Cornell_Box

    Standard Cornell box rendered with POV-Ray Cornell box with 3 balls to model how different materials reflect light.. The Cornell box is a test aimed at determining the accuracy of rendering software by comparing the rendered scene with an actual photograph of the same scene, [1] and has become a commonly used 3D test model.

  4. Lumion - Wikipedia

    en.wikipedia.org/wiki/Lumion

    The standard license includes access to the support team and a portion of the content library. Lumion also has two educational licenses for non-commercial use only, Lumion Student and Lumion Faculty. Lumion Student is a free 1-year license designed for students. It can be renewed throughout their studies and is intended for non-commercial use only.

  5. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    The vast majority of 3D models today are built as textured polygonal models, because they are flexible, because computers can render them so quickly. However, polygons are planar and can only approximate curved surfaces using many polygons. Curve modeling – Surfaces are defined by curves, which are influenced by weighted control points. The ...

  6. Alembic (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Alembic_(computer_graphics)

    Alembic supports the common geometric representations used in the industry, including polygon meshes, subdivision surface, parametric curves, NURBS patches and particles. Alembic also has support for transform hierarchies and cameras. With the latest version comes initial support for materials and lights as well.

  7. Polygon Cruncher - Wikipedia

    en.wikipedia.org/wiki/Polygon_Cruncher

    Polygon Cruncher simplifies meshes and retains most details even while reducing polygons by as much as 95%. [2] Texture information, vertex colors, and specified normals are taken into account during optimization, as well as many others settings. For example, it is possible to define a symmetry axis in order to produce symmetrical low ...

  8. Digon - Wikipedia

    en.wikipedia.org/wiki/Digon

    In geometry, a bigon, [1] digon, or a 2-gon, is a polygon with two sides and two vertices.Its construction is degenerate in a Euclidean plane because either the two sides would coincide or one or both would have to be curved; however, it can be easily visualised in elliptic space.

  9. List of 3D rendering software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_rendering_software

    This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery.This is not the same as 3D modeling software, which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.

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