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  2. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    In OCaml, the library function Oo.copy performs shallow copying of an object. In Python, the library's copy module provides shallow copy and deep copy of objects through the copy() and deepcopy() functions, respectively. [13] Programmers may define special methods __copy__() and __deepcopy__() in an object to provide custom copying implementation.

  3. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    Unboxing the object also returns a copy of the stored value. Repeated boxing and unboxing of objects can have a severe performance impact, because boxing dynamically allocates new objects and unboxing (if the boxed value is no longer used) then makes them eligible for garbage collection. However, modern garbage collectors such as the default ...

  4. Copy-and-paste programming - Wikipedia

    en.wikipedia.org/wiki/Copy-and-paste_programming

    Copy-and-paste programming, sometimes referred to as just pasting, is the production of highly repetitive computer programming code, as produced by copy and paste operations. It is primarily a pejorative term; those who use the term are often implying a lack of programming competence and ability to create abstractions.

  5. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object.. Marshalling is describing the overall intent or process to transfer some live object from a client to a server (with client and server taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie.

  6. Quine (computing) - Wikipedia

    en.wikipedia.org/wiki/Quine_(computing)

    A quine's output is exactly the same as its source code. A quine is a computer program that takes no input and produces a copy of its own source code as its only output. The standard terms for these programs in the computability theory and computer science literature are "self-replicating programs", "self-reproducing programs", and "self-copying programs".

  7. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    But, unlike C++, Java doesn't create a default copy constructor if you don't write your own. Copy constructors define the actions performed by the compiler when copying class objects. A Copy constructor has one formal parameter that is the type of the class (the parameter may be a reference to an object). It is used to create a copy of an ...

  8. Anthony Richardson's 2-point conversion run with 12 seconds ...

    www.aol.com/sports/anthony-richardsons-2-point...

    Anthony Richardson scored on a 2-point conversion run up the middle with 12 seconds remaining in the fourth quarter to give the Indianapolis Colts a 25–24 win over the New England Patriots on ...

  9. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Prototype object: a specialized metaobject from which other objects can be created by copying; Singleton object: only instance of its class for the lifetime of the program; Filter object: receives a stream of data as its input and transforms it into the object's output; As an example of an object anti-pattern, the God object knows or does too much.