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  2. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    In video gaming, the HUD (heads-up display) or status bar is the method by which information is visually relayed to the player as part of a game's user interface. [1] It takes its name from the head-up displays used in modern aircraft .

  3. Status bar - Wikipedia

    en.wikipedia.org/wiki/Status_bar

    An example of a status bar in Emacs GTK-based gedit with a popover in the status bar. A status bar is a graphical control element which poses an information area typically found at the window's bottom. [1] It can be divided into sections to group information. Its job is primarily to display information about the current state of its window ...

  4. Status effect - Wikipedia

    en.wikipedia.org/wiki/Status_effect

    It appears in numerous computer and video games of many genres, most commonly in role-playing video games. The term status effect can be applied both to changes that provide a character an advantage (increased attributes, defensive barriers, regeneration), and those that hinder the character (decreased attributes, incapacitation, degeneration). [2]

  5. List of graphical user interface elements - Wikipedia

    en.wikipedia.org/wiki/List_of_graphical_user...

    A menu bar is displayed horizontally across the top of the screen and/or along the tops of some or all windows. A pull-down menu is commonly associated with this menu type. When a user clicks on a menu option the pull-down menu will appear. [3] [4] A menu has a visible title within the menu bar. Its contents are only revealed when the user ...

  6. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...

  7. Prey (2006 video game) - Wikipedia

    en.wikipedia.org/wiki/Prey_(2006_video_game)

    The game was being developed in cooperation with Human Head Studios. [42] Prey Invasion is a first-person shooter video game developed by MachineWorks, and published by Hands-On Mobile in cooperation with 3D Realms for iOS. [43] In 2009, the rights to the franchise were acquired by Bethesda Softworks and id Software parent company ZeniMax Media ...

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Sopwith (video game) - Wikipedia

    en.wikipedia.org/wiki/Sopwith_(video_game)

    Gauges in the status bar at the bottom of the screen show the remaining lives, fuel, bombs and bullets, respectively. If the player manages to destroy all enemy buildings, the plane turns and flies into the sunset. In Sopwith 1 this is the end of the game, but in later versions the game advances to the next level. Successive levels increase in ...