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Stardew Valley is a 2016 farm life simulation role-playing video game developed by Eric "ConcernedApe" Barone. Players take the role of a character who inherits their deceased grandfather's dilapidated farm in a place known as "Stardew Valley". The game was originally released for Windows in February 2016 before being ported to other platforms.
Graveyard Keeper is a graveyard-keeping management simulation game inspired by Stardew Valley and based on Harvest Moon. [4] At the start of the game, the player becomes the recipient of a plot of land including a small graveyard once owned by his predecessor near a small town.
Stardew Valley: Symphony of Seasons is the second concert tour featuring music from the video game Stardew Valley.The concert tour, which will feature a 35-piece orchestra, will feature new arrangements of the music, as well as in-game footage from a screen above the stage and specially created original content.
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The Prescription for Sleep: Stardew Valley album was released in May 2021. It includes 10 tracks from the game's original soundtrack and one new track called "Beauty in the Seasons". [11] ConcernedApe promoted its first Stardew Valley concert tour, Stardew Valley: Festival of Seasons, on October 10, 2023. [12]
Stardew Valley: The Board Game is a board game based on the video game Stardew Valley, designed by Eric Barone and Cole Medeiros and published by ConcernedApe. Released in 2021, the game follows the plot of the video game. It is a cooperative game that allows up to four players, including the option to play alone.
On October 10, 2023, Barone announced the first Stardew Valley concert tour, Stardew Valley: Festival of Seasons, featuring a selection of music from the game performed live by a chamber orchestra. [27] Barone was the co-author of The Official Stardew Valley Cookbook, which was released on May 14, 2024.
Haunted Chocolatier and Stardew Valley share a similar pixel art style [1] and are expected to share some connection. [4] Despite Haunted Chocolatier 's darker subject matter, such as a haunted castle and ghosts, he wanted the game to be "uplifting and life-affirming" and does not consider the subject matter to be negative. [2]