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Sports biomechanics is the quantitative based study and analysis of athletes and sports activities in general. It can simply be described as the physics of sports. Within this specialized field of biomechanics, the laws of mechanics are applied in order to gain a greater understanding of athletic performance through mathematical modeling, computer simulation and measurement.
PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]
Open Source Physics, or OSP, is a project sponsored by the National Science Foundation and Davidson College, whose mission is to spread the use of open source code libraries that take care of a lot of the heavy lifting for physics: drawing and plotting, differential equation solvers, exporting to animated GIFs and movies, etc., tools, and compiled simulations for physics and other numerical ...
Video of an interactive skeletal and model editor with introduction to the basic theory, University of Washington, USA. Deformable Objects and Characters project, University of Washington, USA. Has example videos of the techniques. Motion Libraries for Character Animation project, University of Washington, USA. Has example videos of the techniques.
The criteria which must be satisfied for ratification of a world record are defined by World Athletics in Part III of the Competition Rules. [1] These criteria also apply to national or other restricted records and also to performances submitted as qualifying marks for eligibility to compete in major events such as the Olympic Games.
Models are derived and simulations are run from data received from sensors attached to athletes and video equipment. Sports biomechanics aided by simulation models answer questions regarding training techniques such as the effect of fatigue on throwing performance (height of throw) and biomechanical factors of the upper limbs (reactive strength ...
Project Chrono is a physics engine developed by University of Parma, University of Wisconsin-Madison and members of its open source community. It supports simulating rigid and soft body dynamics , collision detection , vehicle dynamics , fluid-solid interaction , deformable terrain , and granular dynamics , among other physical systems .
Ape index, ape factor, [1] or gorilla index is slang or jargon used to describe a measure of the ratio of an individual's arm span relative to their height. A typical ratio is 1, as identified by the Roman writer, architect and engineer Vitruvius prior to 15 BC.