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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  3. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video ...

  4. Category:Video games about horses - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    Horse racing video games (32 P) Pages in category "Video games about horses" The following 31 pages are in this category, out of 31 total.

  5. Category:Horse racing video games - Wikipedia

    en.wikipedia.org/wiki/Category:Horse_racing...

    Pages in category "Horse racing video games" The following 33 pages are in this category, out of 33 total. This list may not reflect recent changes. A.

  6. Torque (game engine) - Wikipedia

    en.wikipedia.org/wiki/Torque_(game_engine)

    The game's rendering engine featured environment mapping, Gouraud shading, volumetric fog, and other effects such as decals that allowed for textures to be projected onto interiors in real time (for example, a player in a Torque Game Engine game might fire a weapon that left a bullet hole in the wall, and the bullet hole would be a decal ...

  7. Category:Drawing video games - Wikipedia

    en.wikipedia.org/wiki/Category:Drawing_video_games

    Pages in category "Drawing video games" The following 32 pages are in this category, out of 32 total. This list may not reflect recent changes. A. Acme Animation Factory;

  8. MT Framework - Wikipedia

    en.wikipedia.org/wiki/MT_Framework

    MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.

  9. Alexandra Ledermann (video game series) - Wikipedia

    en.wikipedia.org/wiki/Alexandra_Ledermann_(video...

    Alexandra Ledermann (in France), Pippa Funnell (in the UK) or Abenteuer auf dem Reiterhof (in Germany) is a horse themed video gaming series mainly developed by Lexis Numérique. In other territories the games where also published as part of the Petz and Imagine series, among others.