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Margaret Petherbridge Farrar (March 23, 1897 – June 11, 1984) was an American journalist and the first crossword puzzle editor for The New York Times (1942–1968). Creator of many of the rules of modern crossword design, she compiled and edited a long-running series of crossword puzzle books – including the first book of any kind that Simon & Schuster published (1924). [1]
Quest is a rules-light, fantasy tabletop role-playing game designed to welcome beginners to the hobby. [1] It was created in 2019 by T.C. Sottek, executive editor at The Verge . [ 2 ] It was published by Sottek's indie publishing company , the Adventure Guild, after a Kickstarter campaign raised $153,614. [ 3 ]
A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter, while the black squares are used to ...
By early 1997, Parker’s puzzle became the "Universal Crossword" syndicated by Universal Press Syndicate to newspapers and clients worldwide. In 1999, together with Universal Press Syndicate’s Uclick division, Parker founded The Puzzle Society, and is the founder and senior editor of the Universal Uclick line of crossword puzzles and games.
A clue containing a comparative or superlative always has an answer in the same degree (e.g., [Most difficult] for TOUGHEST). [6] The answer word(s) will not appear in the clue itself. The number of words in the answer is not given in the clue—so a one-word clue can have a multiple-word answer. [28]
clueQuest revolves around the spy world of 'Mr Q', a yellow mouse who acts as the mascot of the brand. Participating teams (known as 'agents') have sixty minutes to escape the rooms using teamwork, logic, and common sense to gather clues and solve the puzzles. These games are an accessible experience for both adults and children.
The King's Quest Companion is a book by Peter Spear that serves as both hint book/walkthrough and contained complete novelization of each of the games in the King's Quest series by the original Sierra On-Line company. [1] The first three editions were published by Silicon Valley Books, and fourth edition by Osborne/McGraw-Hill.
Derek Carver reviewed Clue Quest for Games International magazine, and gave it 3 stars out of 5, and stated that "We all enjoyed the playtest well enough with one member keen to continue after the agreed number of rounds. I would give it a couple of stars but the player who was more enthusiastic than I would, I am sure, give it four.