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  2. List of optics equations - Wikipedia

    en.wikipedia.org/wiki/List_of_optics_equations

    Visulization of flux through differential area and solid angle. As always ^ is the unit normal to the incident surface A, = ^, and ^ is a unit vector in the direction of incident flux on the area element, θ is the angle between them.

  3. Geometrical optics - Wikipedia

    en.wikipedia.org/wiki/Geometrical_optics

    Geometrical optics, or ray optics, is a model of optics that describes light propagation in terms of rays. The ray in geometrical optics is an abstraction useful for approximating the paths along which light propagates under certain circumstances.

  4. Ray (optics) - Wikipedia

    en.wikipedia.org/wiki/Ray_(optics)

    The principal ray or chief ray (sometimes known as the b ray) in an optical system is the meridional ray that starts at an edge of an object and passes through the center of the aperture stop. [5] [8] [7] The distance between the chief ray (or an extension of it for a virtual image) and the optical axis at an image location defines the size of ...

  5. Angle of incidence (optics) - Wikipedia

    en.wikipedia.org/wiki/Angle_of_incidence_(optics)

    The angle of incidence, in geometric optics, is the angle between a ray incident on a surface and the line perpendicular (at 90 degree angle) to the surface at the point of incidence, called the normal. The ray can be formed by any waves, such as optical, acoustic, microwave, and X-ray. In the figure below, the line representing a ray makes an ...

  6. Glossary of mathematical symbols - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_mathematical...

    A mathematical symbol is a figure or a combination of figures that is used to represent a mathematical object, an action on mathematical objects, a relation between mathematical objects, or for structuring the other symbols that occur in a formula. As formulas are entirely constituted with symbols of various types, many symbols are needed for ...

  7. Normal (geometry) - Wikipedia

    en.wikipedia.org/wiki/Normal_(geometry)

    In geometry, a normal is an object (e.g. a line, ray, or vector) that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the line perpendicular to the tangent line to the curve at the point. A normal vector of length one is called a unit normal vector.

  8. Caustic (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Caustic_(mathematics)

    In differential geometry, a caustic is the envelope of rays either reflected or refracted by a manifold. It is related to the concept of caustics in geometric optics . The ray's source may be a point (called the radiant) or parallel rays from a point at infinity, in which case a direction vector of the rays must be specified.

  9. Inverse hyperbolic functions - Wikipedia

    en.wikipedia.org/wiki/Inverse_hyperbolic_functions

    A ray through the unit hyperbola = in the point (,), where is twice the area between the ray, the hyperbola, and the -axis. The earliest and most widely adopted symbols use the prefix arc-(that is: arcsinh, arccosh, arctanh, arcsech, arccsch, arccoth), by analogy with the inverse circular functions (arcsin, etc.).