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Game Informer (GI) [a] was an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and game consoles. It debuted in August 1991, when the video game retailer FuncoLand started publishing an in-house newsletter.
Game Informer Issue Year Month Game Reviews Features Other Contact 1–74 75 1999 July Nintendo 64: Donkey Kong 64, Duke Nukem: Zero Hour, Kobe Bryant in NBA Courtside 2, Perfect Dark, Pokémon Stadium, Quake II, Quarterback Club 2000, World Driver Championship, WWF Attitude PlayStation: Blitz 2000, Dino Crisis, Fear Factor, Fighting Force 2, Hot Wheels, Jade Cocoon, Jet Moto 3, Legend of Mana ...
Titles were rated based on gameplay and graphics [2] except text adventure which were not given graphical scores. While Dolan was the designated review editor, Computer Entertainer later introduced writer and game designer Jeffrey Stanton as a staff reviewer. An extensive game release schedule was provided each month.
At the height of its popularity, Game Informer circulated 8 million copies in the U.S. in 2011 and was the third-largest magazine. The magazine came as part of GameStop’s PowerUp Rewards ...
At the 2009 Spike Video Game Awards, Assassin's Creed II was named Best Action Adventure Game, and IGN named it as the Action Game of the Year for Xbox 360 and Xbox 360 Game of the Year. Game Informer also named it as Xbox 360 Game of the Year. It also received Game of the Year from GamePro and The New York Times.
This template presents video games release years by platforms. If your game is released for only a couple of platforms, consider listing them only in {}. The idea is from Template talk:Infobox video_game#Multiple release dates in the infobox. However, it's usage is unsettled - as a substitute of Infobox VG's release dates parameter, or just a ...
Cities: Skylines allows for construction of cities, buildings, and a variety of transportation options.. The player starts with a plot of land – equivalent to a 2-by-2-kilometre (1.2 mi × 1.2 mi) area [1] – along with an interchange exit from a nearby highway, access to a body of water, as well as a starting amount of in-game money.
Although preliminary reports from Reuters suggested an Oblivion release in tandem with the launch of the Xbox 360 on November 22, 2005, [8] and the original announcement of the game set a release date of Winter 2005, [9] Take-Two Interactive announced, during a conference call with analysts on October 31, 2005, that Oblivion's release was to be delayed until the second quarter of Take-Two's ...