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Echoes of Wisdom is the first main Zelda game with Princess Zelda as the primary playable character. [10] She was previously playable in games developed by third-party companies, including Zelda: The Wand of Gamelon (1993) and Zelda's Adventure (1996) for the Philips CD-i , and spin-off games such as Hyrule Warriors (2014) and Cadence of Hyrule ...
In nearly every Zelda game, navigating a dungeon is aided by locating a map, which reveals its layout, and a magic compass, which reveals the location of significant and smaller items such as keys and equipment. In later games, the dungeon includes a special "big key" that will unlock the door to battle the dungeon's boss enemy and open the ...
The newest chapter in one of Nintendo's longest-running franchises started with a remake. The game giant's announcement in June for Echoes of Wisdom, the latest in the Legend of Zelda series and ...
Princess Zelda and Tri in a scene from The Legend of Zelda: Echoes of Wisdom for Nintendo Switch. Nintendo. The return to Hyrule in Echoes, with the game releasing a little over a year after the ...
The universe of the Legend of Zelda series consists of various lands, the most predominant being Hyrule. [a] The franchise is set within a fantasy world reminiscent of medieval Europe which consists of several recurring locations, races and creatures. The most prominent race in the series are the Hylians, a humanoid race with elfin features ...
Takes place after the events of The Legend of Zelda: Ocarina of Time and uses its game engine. [37] [38] Features masks that transform the main character. [18] Noted for its darker tone and themes compared to other titles in the franchise. First The Legend of Zelda title where Eiji Aonuma was the primary director. [18]
Princess Zelda is Hyrule's princess and the guardian of the Triforce of Wisdom. [13] While older titles portray her as a "princess in peril" who Link needed to save from Ganon , since Ocarina of Time she has been developed as a more fully realized character, particularly in Breath of the Wild . [ 14 ]
With the development of Echoes of Wisdom, Zelda was given the role of protagonist for the first time in a mainline Zelda game, although it was originally intended for Link. Aonuma recognised that players wanted a playable Zelda and decided that she was the ideal character for the game's echoes concept.