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  2. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    Also improved was the Netplay feature of the emulator, which allowed players to play multiplayer GameCube and Wii games online with friends, as long as the game did not require a Wii Remote. The emulator's GUI was also reworked to make it more user-friendly, and the Direct3D plug-in received further work. [41]

  3. XLink Kai - Wikipedia

    en.wikipedia.org/wiki/XLink_Kai

    XLink Kai is a program developed by Team XLink allowing for online play of video games with support for LAN multiplayer modes. It enables players on the GameCube, Nintendo Switch, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita / PlayStation TV, Xbox, Xbox 360, and Xbox One to play games across the Internet using a network configuration that simulates a ...

  4. Sega Net Link - Wikipedia

    en.wikipedia.org/wiki/Sega_Net_Link

    The Net Link Zone connected to an Internet Relay Chat (IRC) server irc.sega.com which was changed to the server irc0.dreamcast.com on the release of Sega's Dreamcast.These servers were originally run by Sega employees but were given over to be run by Net Link chat users Leo Daniels and Mark Leatherman.

  5. Kaillera - Wikipedia

    en.wikipedia.org/wiki/Kaillera

    Kaillera was developed by Christophe Thibault in the years 2001–2006. His most recent entry was the Kaillera Client library and SDK on 13 February 2002.

  6. GGPO - Wikipedia

    en.wikipedia.org/wiki/GGPO

    GGPO (Good Game Peace Out) is middleware designed to help create a near-lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site Shoryuken and the popular Evolution Championship Series.

  7. AOL

    search.aol.com

    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.

  8. PlayStation 2 online functionality - Wikipedia

    en.wikipedia.org/wiki/PlayStation_2_online...

    Instead of having a unified online service like Xbox Live, online multiplayer on the PS2 was the responsibility of the game publisher and was run on third-party servers. . However, later PS2 online games required the console to be authorized through Sony's Dynamic Network Authentication System (DNAS) before connecting to the ser

  9. Project64 - Wikipedia

    en.wikipedia.org/wiki/Project64

    Project64 is a free and open-source Nintendo 64 emulator written in the programming languages C and C++ for Microsoft Windows. [3] This software uses a plug-in system allowing third-party groups to use their own plug-ins to implement specific components.

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