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  2. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle , although whether this angle is the horizontal, vertical, or diagonal component of the field of view varies from game to game.

  3. Unturned - Wikipedia

    en.wikipedia.org/wiki/Unturned

    Unturned is a partly free-to-play game by Smartly Dressed Games, a studio consisting solely of Canadian game designer Nelson Sexton. [1] It was released for Windows , macOS , and Linux in early access on July 7, 2014.

  4. Field of view - Wikipedia

    en.wikipedia.org/wiki/Field_of_view

    FOV both eyes Vertical FOV Angle of view can be measured horizontally, vertically, or diagonally. The field of view (FOV) is the angular extent of the observable world that is seen at any given moment. In the case of optical instruments or sensors, it is a solid angle through which a detector is sensitive to electromagnetic radiation.

  5. Talk:Unturned - Wikipedia

    en.wikipedia.org/wiki/Talk:Unturned

    If anyone can find reliable sources relating to Unturned, especially for the gameplay and reception sections, please feel free to post them here, and I can integrate them into the article. Thanks. — Preceding unsigned comment added by EditSafe ( talk • contribs ) 02:40, 9 January 2017 (UTC) [ reply ]

  6. File:FOV in video games.svg - Wikipedia

    en.wikipedia.org/wiki/File:FOV_in_video_games.svg

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  7. Visual field - Wikipedia

    en.wikipedia.org/wiki/Visual_field

    In humans and animals, the FOV refers to the area visible when eye movements – if possible for the species – are allowed. In optometry , ophthalmology , and neurology , a visual field test is used to determine whether the visual field is affected by diseases that cause local scotoma or a more extensive loss of vision or a reduction in ...

  8. File:Field of view.svg - Wikipedia

    en.wikipedia.org/wiki/File:Field_of_view.svg

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  9. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    Alternatively, one could use clipping techniques, replacing the variables with values of the point that are out of the FOV-angle and the point inside Camera Matrix. This technique, also known as "Inverse Camera", is a Perspective Projection Calculus with known values to calculate the last point on visible angle, projecting from the invisible ...