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The 2016 typing game Epistory, showing creatures with words above them: the player must type the words to attack the creatures. In 2000, The Typing of the Dead became known as the "ultimate typing game parody", adapting The House of the Dead 2 to replace the gun with a computer keyboard so that the player must type to defeat zombies.
A typing game in Mavis Beacon featuring car racing (Windows version) Since its initial release in 1987, Mavis Beacon Teaches Typing has undergone numerous iterations. The 2011 Ultimate Mac Edition by Software MacKiev introduced two-player competitive typing network games, integration with iTunes, Dvorak keyboard support, practice typing song ...
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In a speed typing contest contestants compete to ... the 1930s and were used to test the relative efficiency of typing with the Dvorak and QWERTY keyboard ...
Person typing on a laptop keyboard Video of typing on a notebook computer keyboard. Typing is the process of writing or inputting text by pressing keys on a typewriter, computer keyboard, mobile phone, or calculator. It can be distinguished from other means of text input, such as handwriting and speech recognition. Text can be in the form of ...
As of 2019, the average typing speed on a mobile phone was 36.2 wpm with 2.3% uncorrected errors—there were significant correlations with age, level of English proficiency, and number of fingers used to type. [3] Some typists have sustained speeds over 200 wpm for a 15-second typing test with simple English words. [4]
Epistory - Typing Chronicles is a 2016 action-adventure, typing video game developed by Fishing Cactus. The game was released on Steam Early Access in September 2015 and was officially released on March 30, 2016, [2] [3] for Linux, Microsoft Windows, and OS X, and on February 2, 2021 for Stadia. [4] In the game, a young girl rides a fox with ...
Each test measures the data rate for the download direction, i.e. from the server to the user computer, and the upload data rate, i.e. from the user's computer to the server. The tests are performed within the user's web browser or within mobile apps. As of 17 February 2024, over 52.3 billion Internet speed tests have been completed. [8]