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The Reactable musical instrument, an example of a tangible user interface. The user interface or human–machine interface is the part of the machine that handles the human–machine interaction. Membrane switches, rubber keypads and touchscreens are examples of the physical part of the Human Machine Interface which we can see and touch.
It is the process of building interfaces that clearly communicate to the user what's important. UI design refers to graphical user interfaces and other forms of interface design. The goal of user interface design is to make the user's interaction as simple and efficient as possible, in terms of accomplishing user goals (user-centered design).
Web browsers are an example of these types of windows. Text terminal windows present a character-based, command-driven text user interfaces within the overall graphical interface. MS-DOS and Unix consoles are examples of these types of windows. Terminal windows often conform to the hotkey and display conventions of CRT-based terminals that ...
XAML is a markup system that underlies user interface components of Microsoft's .NET Framework 3.0 and above. Its scope is more ambitious than that of most user interface markup languages, since program logic and styles are also embedded in the XAML document. Functionally, it can be seen as a combination of XUL, SVG, CSS, and JavaScript into a ...
Scalable Vector Graphics is a markup language for graphics proposed by the W3C [3] that can support rich graphics for web and mobile applications. While SVG is not a user interface language, it includes support for vector/raster graphics, animation, interaction with the DOM and CSS, embedded media, events and scriptability.
Some file managers implement a TUI (here: Midnight Commander) Vim is a very widely used TUI text editor. In computing, text-based user interfaces (TUI) (alternately terminal user interfaces, to reflect a dependence upon the properties of computer terminals and not just text), is a retronym describing a type of user interface (UI) common as an early form of human–computer interaction, before ...
The structure principle: Design should organize the user interface purposefully, in meaningful and useful ways based on clear, consistent models that are apparent and recognizable to users, putting related things together and separating unrelated things, differentiating dissimilar things and making similar things resemble one another. The ...
An example of a node graph based user interface. The use of node graph architecture in software design is especially popular in the film and video game industries. The diagram above shows a simplified user interface for an artistic tool for editing and creating videos.