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  2. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    In common presentations of Dijkstra's algorithm, initially all nodes are entered into the priority queue. This is, however, not necessary: the algorithm can start with a priority queue that contains only one item, and insert new items as they are discovered (instead of doing a decrease-key, check whether the key is in the queue; if it is ...

  3. Pairing heap - Wikipedia

    en.wikipedia.org/wiki/Pairing_heap

    Chen et al. [11] examined priority queues specifically for use with Dijkstra's algorithm and concluded that in normal cases using a d-ary heap without decrease-key (instead duplicating nodes on the heap and ignoring redundant instances) resulted in better performance, despite the inferior theoretical performance guarantees.

  4. Priority queue - Wikipedia

    en.wikipedia.org/wiki/Priority_queue

    Using min heap priority queue in Prim's algorithm to find the minimum spanning tree of a connected and undirected graph, one can achieve a good running time. This min heap priority queue uses the min heap data structure which supports operations such as insert, minimum, extract-min, decrease-key. [23]

  5. Heap (data structure) - Wikipedia

    en.wikipedia.org/wiki/Heap_(data_structure)

    Examples of such problems are Prim's minimal-spanning-tree algorithm and Dijkstra's shortest-path algorithm. Priority queue: A priority queue is an abstract concept like "a list" or "a map"; just as a list can be implemented with a linked list or an array, a priority queue can be implemented with a heap or a variety of other methods.

  6. Monotone priority queue - Wikipedia

    en.wikipedia.org/wiki/Monotone_priority_queue

    In Dijkstra's algorithm for the shortest path problem, vertices of a given weighted graph are extracted in increasing order by their distance from the starting vertex, and a priority queue is used to determine the closest remaining vertex to the starting vertex. Therefore, in this application, the priority queue operations are monotonic.

  7. d-ary heap - Wikipedia

    en.wikipedia.org/wiki/D-ary_heap

    The d-ary heap consists of an array of n items, each of which has a priority associated with it. These items may be viewed as the nodes in a complete d-ary tree, listed in breadth first traversal order: the item at position 0 of the array (using zero-based numbering) forms the root of the tree, the items at positions 1 through d are its children, the next d 2 items are its grandchildren, etc.

  8. Widest path problem - Wikipedia

    en.wikipedia.org/wiki/Widest_path_problem

    The key idea behind the speedup over a conventional version of Dijkstra's algorithm is that the sequence of bottleneck distances to each vertex, in the order that the vertices are considered by this algorithm, is a monotonic subsequence of the sorted sequence of edge weights; therefore, the priority queue of Dijkstra's algorithm can be ...

  9. Smoothsort - Wikipedia

    en.wikipedia.org/wiki/Smoothsort

    In computer science, smoothsort is a comparison-based sorting algorithm.A variant of heapsort, it was invented and published by Edsger Dijkstra in 1981. [1] Like heapsort, smoothsort is an in-place algorithm with an upper bound of O(n log n) operations (see big O notation), [2] but it is not a stable sort.