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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...

  3. Open 3D Engine - Wikipedia

    en.wikipedia.org/wiki/Open_3D_Engine

    Open 3D Engine is a free and open-source 3D game engine developed by Open 3D Foundation, a subsidiary of the Linux Foundation, [3] and distributed under the Apache 2.0 open source license. [4] The initial version of the engine is an updated version of Amazon Lumberyard , [ 5 ] contributed by Amazon Games .

  4. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    NodeMCU uses Lua in hardware. NodeMCU is an open source hardware platform, which can run Lua directly on the ESP8266 Wi-Fi SoC. [23] NUT allows Applications written in Lua. OpenMW, a free and open-source game engine recreation that reimplements the one powering Bethesda Softworks' 2002 open-world role-playing game The Elder Scrolls III: Morrowind.

  5. ZeroBrane Studio - Wikipedia

    en.wikipedia.org/wiki/ZeroBrane_Studio

    ZeroBrane Studio was created by Paul Kulchenko in September 2011 as a way to allow inexperienced users to run and debug Lua applications, [1] initially targeting Lua applications running on mobile devices. It was based on open-source Estrela Editor [2] for Luxinia, an open-source 3D graphics engine.

  6. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [4] [5] [3] [6] It is used to create mostly two-dimensional (2D) games, [7] but is fully capable of three-dimensional (3D) as well. [8] [9] Defold is a downloadable desktop app, and ships with its own embedded IDE.

  7. Bitsquid - Wikipedia

    en.wikipedia.org/wiki/Bitsquid

    The game engine was built to be flexible and scalable, with support for visual scripting, Lua, and C++ for advanced users. [4] The use of Lua allowed Bitsquid to be smaller and lighter than other game engines thanks to its lean code base. [1] [5] In April 2010, Bitsquid and Fatshark released a demo highlighting the Bitsquid engine's capabilities.

  8. Category : Lua (programming language)-scriptable game engines

    en.wikipedia.org/wiki/Category:Lua_(programming...

    Pages in category "Lua (programming language)-scriptable game engines" The following 17 pages are in this category, out of 17 total. This list may not reflect recent changes .

  9. TIC-80 - Wikipedia

    en.wikipedia.org/wiki/TIC-80

    TIC-80 is a free and open-source fantasy video game console for making, playing, and sharing games on a limited platform that mimics the 8-bit systems of the 1980s. It has built-in code, sprite, map, music, and sound effect editors, as well as a command line interface that allow users to develop and edit games within the fantasy console. [4] [5]