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  2. USB video device class - Wikipedia

    en.wikipedia.org/wiki/USB_video_device_class

    The USB video device class (also USB video class or UVC) is a USB device class that describes devices capable of streaming video like webcams, digital camcorders, transcoders, analog video converters and still-image cameras. The latest revision of the USB video class specification carries the version number 1.5 and was defined by the USB ...

  3. List of USB video class devices - Wikipedia

    en.wikipedia.org/wiki/List_of_USB_video_class...

    The USB video device class (also USB video class or UVC) is a USB device class that describes devices capable of streaming video like webcams, digital camcorders, analog video converters, and still-image cameras. This page holds a list of known UVC-compatible devices, arranged by category. References are included.

  4. Xbox Live Vision - Wikipedia

    en.wikipedia.org/wiki/Xbox_Live_Vision

    The camera can be used for video chat, personalized gamer pictures, in-game video chat, and still pictures. The camera features 640 × 480 video at 30 fps and is capable of taking still images at 1.3 megapixels. It allows for video chat and picture messages (requires Xbox Live Gold) with video effects along with in-game compatibility. Certain ...

  5. Webcam - Wikipedia

    en.wikipedia.org/wiki/Webcam

    A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony , live streaming and social media , and security . Webcams can be built-in computer hardware or peripheral devices , and are commonly connected to a device using USB or wireless protocol .

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    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.

  7. Kinect - Wikipedia

    en.wikipedia.org/wiki/Kinect

    Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.

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