Search results
Results from the WOW.Com Content Network
Adventure is a 1980 action-adventure game developed by Warren Robinett and published by Atari, Inc. for the Atari Video Computer System (later renamed Atari 2600).The player controls a square avatar whose quest is to explore an open-ended environment to find a magical chalice and return it to the golden castle.
However, with 128 bytes of RAM and 4096 bytes of ROM, Atari's Adventure was a much simpler program, and with only a joystick for input, the set of "commands" was necessarily brief. [3] Adventure was a hit upon its 1979 release, and it eventually sold a million copies. [2] The Adventure Easter egg: "Created by Warren Robinett"
Atari Games Corporation was an American producer of arcade video games, active from 1985 to 1999, then as Midway Games West Inc. until 2003. It was formed when the coin-operated video game division of Atari, Inc. was transferred by its owner Warner Communications to a joint venture with Namco, being one of several successor companies to use the name Atari.
Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.
Qix [a] (/ ˈ k ɪ k s / KIKS [b]) is a 1981 puzzle video game developed by husband and wife team Randy and Sandy Pfeiffer and published in arcades by Taito America. Qix is one of a handful of games made by Taito's American division (another is Zoo Keeper). [4]
Swordquest is a series of video games originally produced by Atari, Inc. in the 1980s as part of a contest, consisting of three finished games, Earthworld, Fireworld and Waterworld (with these titles occasionally appearing on cartridge labels and boxes with capitalized central Ws, e.g. EarthWorld), and a planned fourth game, Airworld.
Interplay Entertainment is an American video game developer and publisher. The company was founded in 1983 by former Boone Corporation colleagues Brian Fargo, Troy Worrell, Jay Patel, and Rebecca Heineman (then known as Bill Heineman), as well as an investor and University of California, Irvine, teacher named Chris Wells, and adopted Interplay Productions as its original company name two years ...
Adventureland, Adams' first program, was inspired by [7] the earlier Colossal Cave Adventure, though it is not on the same scale. [8] The source code for Adventureland was published in SoftSide magazine in 1980 [9] and the database format was subsequently used in other interpreters such as Brian Howarth's Mysterious Adventures series.