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  2. Loop (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Loop_(graph_theory)

    A graph with a loop on vertex 1. In graph theory, a loop (also called a self-loop or a buckle) is an edge that connects a vertex to itself. A simple graph contains no loops. Depending on the context, a graph or a multigraph may be defined so as to either allow or disallow the presence of loops (often in concert with allowing or disallowing ...

  3. Reachability - Wikipedia

    en.wikipedia.org/wiki/Reachability

    In graph theory, reachability refers to the ability to get from one vertex to another within a graph. A vertex s {\displaystyle s} can reach a vertex t {\displaystyle t} (and t {\displaystyle t} is reachable from s {\displaystyle s} ) if there exists a sequence of adjacent vertices (i.e. a walk ) which starts with s {\displaystyle s} and ends ...

  4. One-loop Feynman diagram - Wikipedia

    en.wikipedia.org/wiki/One-loop_Feynman_diagram

    Diagrams with loops (in graph theory, these kinds of loops are called cycles, while the word loop is an edge connecting a vertex with itself) correspond to the quantum corrections to the classical field theory. Because one-loop diagrams only contain one cycle, they express the next-to-classical contributions called the semiclassical contributions.

  5. Graph theory - Wikipedia

    en.wikipedia.org/wiki/Graph_theory

    A loop is an edge that joins a vertex to itself. Graphs as defined in the two definitions above cannot have loops, because a loop joining a vertex to itself is the edge (for an undirected simple graph) or is incident on (for an undirected multigraph) {,} = {} which is not in {{,},}. To allow loops, the definitions must be expanded.

  6. Glossary of graph theory - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_graph_theory

    The transitive closure of a given directed graph is a graph on the same vertex set that has an edge from one vertex to another whenever the original graph has a path connecting the same two vertices. A transitive reduction of a graph is a minimal graph having the same transitive closure; directed acyclic graphs have a unique transitive reduction.

  7. Hamiltonian path problem - Wikipedia

    en.wikipedia.org/wiki/Hamiltonian_path_problem

    In one direction, the Hamiltonian path problem for graph G can be related to the Hamiltonian cycle problem in a graph H obtained from G by adding a new universal vertex x, connecting x to all vertices of G. Thus, finding a Hamiltonian path cannot be significantly slower (in the worst case, as a function of the number of vertices) than finding a ...

  8. Clique problem - Wikipedia

    en.wikipedia.org/wiki/Clique_problem

    The brute force algorithm finds a 4-clique in this 7-vertex graph (the complement of the 7-vertex path graph) by systematically checking all C(7,4) = 35 4-vertex subgraphs for completeness. In computer science , the clique problem is the computational problem of finding cliques (subsets of vertices, all adjacent to each other, also called ...

  9. Component (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Component_(graph_theory)

    In an empty graph, each vertex forms a component with one vertex and zero edges. [3] More generally, a component of this type is formed for every isolated vertex in any graph. [4] In a connected graph, there is exactly one component: the whole graph. [4] In a forest, every component is a tree. [5] In a cluster graph, every component is a ...

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