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  2. Speed Demos Archive - Wikipedia

    en.wikipedia.org/wiki/Speed_Demos_Archive

    Single-segment with resets (also known as real-time attack) A single-segment run that permits resetting the game. Not every game is eligible for this form of segmentation; it is typically only utilized when the use of resets saves a substantial amount of time.

  3. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    Some players have fraudulently recorded speedruns, either by creating montages of other speedrun or altering the playing time, posting them as TAS or RTA. Because tool-assisted speedruns can account for all aspects of the game code, including its inner workings, and press buttons precisely and accurately, they can be used to help verify whether ...

  4. Speedrunning - Wikipedia

    en.wikipedia.org/wiki/Speedrunning

    Speedrun of a SuperTux level. Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible.Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended.

  5. Games Done Quick - Wikipedia

    en.wikipedia.org/wiki/Games_Done_Quick

    [5] [6] [7] Sometimes these runs may be executed in an unusual or specific way, such as fully completing every level, completing a game blindfolded, [8] or featuring multiple runners racing against one another to complete a game first. [9] Video games run in Games Done Quick events include both retro and modern titles. The runs typically ...

  6. Running with Speed - Wikipedia

    en.wikipedia.org/wiki/Running_with_Speed

    Writing for techraptor.net, Andrew Stretch wrote, "[Running with Speed takes] the time to set up what Speedrunning is at the start, giving viewers a working foundation of knowledge before diving deep enough into Speedrunning to explain how pixel-perfect jumps and sequence breaking are so important to get the best possible times while speedrunning games like Super Mario Bros. 3 or Super Metroid.

  7. SethBling - Wikipedia

    en.wikipedia.org/wiki/SethBling

    When executed via arbitrary code execution, the code allows players to skip directly from the first level to the credits without having to defeat the game's boss. [ 3 ] [ 70 ] In 2015, SethBling was the first to execute the Credits Warp glitch on a home video game console , with a time of five minutes and 59 seconds, after Twitch streamer ...

  8. Dream (YouTuber) - Wikipedia

    en.wikipedia.org/wiki/Dream_(YouTuber)

    Dream created his YouTube account on February 8, 2014, [6] under the username DreamTraps [7] and started to upload content regularly in July 2019. [8] The oldest accessible video on Dream's account involves him playing Minecraft deliberately poorly in order to "trigger" viewers. [8] As of December 2022, the video has amassed 18 million views. [9]

  9. Java bytecode - Wikipedia

    en.wikipedia.org/wiki/Java_bytecode

    Java bytecode is used at runtime either interpreted by a JVM or compiled to machine code via just-in-time (JIT) compilation and run as a native application. As Java bytecode is designed for a cross-platform compatibility and security, a Java bytecode application tends to run consistently across various hardware and software configurations. [3]