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The mod Tinkers' Construct adds foundries to the game, which can be used to smelt raw metals into parts for custom-made tools and weapons. The total number of Minecraft mods is difficult to calculate because of how numerous they are. One repository website, CurseForge, features over 100,000 mods as of March 2022. [30] [non-primary source needed]
The second game to use texture mapping was Ultima Underworld: The Stygian Abyss, a March 1992 action role-playing game by Looking Glass Technologies that featured a first-person viewpoint and an advanced graphics engine. In October 1990, id developer John Romero learned about texture mapping from a phone call to Paul Neurath.
Flight Simulator features multiple terabytes of texture and height map data. According to Alex Battaglia of Eurogamer, "Using a base mesh and textures, the game utilises your [I]nternet connection to stream even higher quality terrain data onto your PC as you play, via the Azure cloud".