enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. No free lunch in search and optimization - Wikipedia

    en.wikipedia.org/wiki/No_free_lunch_in_search...

    A colourful way of describing such a circumstance, introduced by David Wolpert and William G. Macready in connection with the problems of search [1] and optimization, [2] is to say that there is no free lunch. Wolpert had previously derived no free lunch theorems for machine learning (statistical inference). [3]

  3. Evolution strategy - Wikipedia

    en.wikipedia.org/wiki/Evolution_strategy

    The 'evolution strategy' optimization technique was created in the early 1960s and developed further in the 1970s and later by Ingo Rechenberg, Hans-Paul Schwefel and their co-workers. [ 1 ] Timeline of ES - selected algorithms [ 1 ]

  4. Derivative-free optimization - Wikipedia

    en.wikipedia.org/wiki/Derivative-free_optimization

    Derivative-free optimization (sometimes referred to as blackbox optimization) is a discipline in mathematical optimization that does not use derivative information in the classical sense to find optimal solutions: Sometimes information about the derivative of the objective function f is unavailable, unreliable or impractical to obtain.

  5. Metaheuristic - Wikipedia

    en.wikipedia.org/wiki/Metaheuristic

    In computer science and mathematical optimization, a metaheuristic is a higher-level procedure or heuristic designed to find, generate, tune, or select a heuristic (partial search algorithm) that may provide a sufficiently good solution to an optimization problem or a machine learning problem, especially with incomplete or imperfect information or limited computation capacity.

  6. Differential evolution - Wikipedia

    en.wikipedia.org/wiki/Differential_evolution

    Differential Evolution optimizing the 2D Ackley function.. Differential evolution (DE) is an evolutionary algorithm to optimize a problem by iteratively trying to improve a candidate solution with regard to a given measure of quality.

  7. Heuristic (computer science) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(computer_science)

    In mathematical optimization and computer science, heuristic (from Greek εὑρίσκω "I find, discover" [1]) is a technique designed for problem solving more quickly when classic methods are too slow for finding an exact or approximate solution, or when classic methods fail to find any exact solution in a search space.

  8. Stochastic gradient descent - Wikipedia

    en.wikipedia.org/wiki/Stochastic_gradient_descent

    In 1997, the practical performance benefits from vectorization achievable with such small batches were first explored, [13] paving the way for efficient optimization in machine learning. As of 2023, this mini-batch approach remains the norm for training neural networks, balancing the benefits of stochastic gradient descent with gradient descent .

  9. Bayesian optimization - Wikipedia

    en.wikipedia.org/wiki/Bayesian_optimization

    Bayesian optimization of a function (black) with Gaussian processes (purple). Three acquisition functions (blue) are shown at the bottom. [8]Bayesian optimization is typically used on problems of the form (), where is a set of points, , which rely upon less (or equal to) than 20 dimensions (,), and whose membership can easily be evaluated.