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  2. Reference counting - Wikipedia

    en.wikipedia.org/wiki/Reference_counting

    Reference counting is also among the simplest forms of memory management to implement. It also allows for effective management of non-memory resources such as operating system objects, which are often much scarcer than memory (tracing garbage collection systems use finalizers for this, [citation needed] but the delayed reclamation may cause ...

  3. auto_ptr - Wikipedia

    en.wikipedia.org/wiki/Auto_ptr

    In the C++ programming language, auto_ptr is an obsolete smart pointer class template that was available in previous versions of the C++ standard library (declared in the <memory> header file), which provides some basic RAII features for C++ raw pointers. It has been replaced by the unique_ptr class.

  4. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Stop-and-copy garbage collection in a Lisp architecture: [1] Memory is divided into working and free memory; new objects are allocated in the former. When it is full (depicted), garbage collection is performed: All data structures still in use are located by pointer tracing and copied into consecutive locations in free memory.

  5. Tagged pointer - Wikipedia

    en.wikipedia.org/wiki/Tagged_pointer

    In computer science, a tagged pointer is a pointer (concretely a memory address) with additional data associated with it, such as an indirection bit or reference count.This additional data is often "folded" into the pointer, meaning stored inline in the data representing the address, taking advantage of certain properties of memory addressing.

  6. Smart pointer - Wikipedia

    en.wikipedia.org/wiki/Smart_pointer

    In C++, a smart pointer is implemented as a template class that mimics, by means of operator overloading, the behaviors of a traditional (raw) pointer, (e.g. dereferencing, assignment) while providing additional memory management features. Smart pointers can facilitate intentional programming by expressing, in the type, how the memory of the ...

  7. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    An autorelative pointer is a pointer whose value is interpreted as an offset from the address of the pointer itself; thus, if a data structure has an autorelative pointer member that points to some portion of the data structure itself, then the data structure may be relocated in memory without having to update the value of the auto relative ...

  8. Dangling pointer - Wikipedia

    en.wikipedia.org/wiki/Dangling_pointer

    To expose dangling pointer errors, one common programming technique is to set pointers to the null pointer or to an invalid address once the storage they point to has been released. When the null pointer is dereferenced (in most languages) the program will immediately terminate—there is no potential for data corruption or unpredictable behavior.

  9. Manual memory management - Wikipedia

    en.wikipedia.org/wiki/Manual_memory_management

    Catastrophic failure of the dynamic memory management system may result when an object's backing memory is deleted out from under it more than once; an object is explicitly destroyed more than once; when, while using a pointer to manipulate an object not allocated on the free store, a programmer attempts to release said pointer's target object ...