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A settlement hierarchy is a way of arranging settlements into a hierarchy based upon their size. The term is used by landscape historians and in the National Curriculum [1] for England. The term is also used in the planning system for the UK and for some other countries such as Ireland, India, and Switzerland. The term was used without comment ...
Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game
Central place theory is an urban geographical theory that seeks to explain the number, size and range of market services in a commercial system or human settlements in a residential system. [1] It was introduced in 1933 to explain the spatial distribution of cities across the landscape. [ 2 ]
The Sesklo (Greek: Σέσκλο) settlement consists of three main phases. In general, there were close houses centered around a larger megaron with a paved courtyard. [2] The early settlement had an unusually thick wall on the east side, but the middle to late settlements are of greater interest when considering Neolithic fortifications.
Settlements can be ordered by size, centrality or other factors to define a settlement hierarchy. A settlement hierarchy can be used for classifying settlement all over the world, although a settlement called a "town" in one country might be a "village" in other countries; or a "large town" in some countries might be a "city" in others.
This article lists historical urban community sizes based on the estimated populations of selected human settlements from 7000 BC – AD 1875, organized by archaeological periods. Many of the figures are uncertain, especially in ancient times. Estimating population sizes before censuses were conducted is a difficult task. [1]
Sim (Russian: Сим) is a town in Ashinsky District of Chelyabinsk Oblast, Russia. It is located on the Sim River, 340 kilometers (210 mi) west of Chelyabinsk and is the administrative center of the oblast. Population: 14,466 (2010 Census); [2] 16,377 (2002 Census); [6] 20,164 (1989 Soviet census). [7]
The settlement size and development level sets it aside as a Dacian oppida, similar to Piroboridava (Poiana) and Argedava (Popeşti). [ 5 ] It is believed that during Trajan's 101–106 AD Dacian Wars , the settlement was destroyed, [ 4 ] although it is located outside the newly incorporated Dacia province . [ 5 ]