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  2. Neutron (synthesizer) - Wikipedia

    en.wikipedia.org/wiki/Neutron_(synthesizer)

    The Neutron also has a slew limiter and two attenuators. [3] In terms of effects, the Neutron has a bucket-brigade delay chip with control over time, mix and feedback. [1] [2] It also has an overdrive section with control over drive, level and tone. [3] The Neutron's patchbay allows reconfiguration of the original signal path.

  3. Minecraft Dungeons - Wikipedia

    en.wikipedia.org/wiki/Minecraft_Dungeons

    Minecraft Dungeons is set in the same fictional world as Minecraft, known as the "Overworld", consisting of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, and inhabited by both peaceful and hostile mobs. Unlike 'Minecraft', the game features a linear, story-driven campaign, and cutscenes.

  4. Category:Synthesizers - Wikipedia

    en.wikipedia.org/wiki/Category:Synthesizers

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  5. Behringer - Wikipedia

    en.wikipedia.org/wiki/Behringer

    [15] [16] Their second original synth was the Neutron and their third was Behringer Crave, a semi-modular synthesizer released in 2019. [9] The next synth was the Model D, a desktop clone of the Minimoog. The following year, the Poly D was released, with the same "D type" circuits as the Model D, but now with 4 oscillators and a keyboard.

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Java: 2006 Yes 3D Cross-platform: GPL: Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java ...

  7. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    A procedurally generated dungeon map in the video game NetHack Prior to graphically oriented video games, roguelike games, a genre directly inspired by Dungeons & Dragons adopted for solitary play, heavily utilized procedural generation to randomly produce dungeons, in the same manner that tabletop systems had done.

  8. Category:Minecraft - Wikipedia

    en.wikipedia.org/wiki/Category:Minecraft

    M. Minecon; Minecraft – Volume Alpha; Minecraft – Volume Beta; Minecraft (song) Minecraft China; Minecraft Dungeons; Minecraft Earth; Minecraft Legends; Minecraft Manhunt

  9. Stefan Pokorny (designer) - Wikipedia

    en.wikipedia.org/wiki/Stefan_Pokorny_(designer)

    In 1996, Pokorny co-founded Dwarven Forge to manufacture and distribute his designs for the first fully modular 3-D terrain systems for games. [8] [9] The business model he developed, based on a series of multi-million-dollar Kickstarter campaigns, [10] [8] continues to fund operations as of 2023, with over $23 million raised to date.

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