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Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total. This list may not reflect recent changes .
civetweb Easy to use, powerful, C (C/C++) embeddable web server with optional Lua support. [4] Conky, the Linux system monitoring app, uses Lua for advanced graphics. Cocos2d uses Lua to build games with their Cocos Code IDE. Codea is a Lua editor native to the iOS operating-system. Core uses Lua for user scripts. [5] CRYENGINE uses Lua for ...
Lua bytecode can also be produced and executed from within Lua, using the dump function from the string library and the load/loadstring/loadfile functions. Lua version 5.3.4 is implemented in approximately 24,000 lines of C code. [3] [4]
fortune is a program that displays a pseudorandom message from a database of quotations. Early versions of the program appeared in Version 7 Unix in 1979. [1] The most common version on modern systems is the BSD fortune, originally written by Ken Arnold. [2]
Lua patterns deliberately lack the most complex regular expression constructs (to avoid bloating the Lua code base), where many other computer languages or libraries use a more complete set. Lua patterns are not even a subset of regular expressions, as there are also discrepancies, like Lua using the escape character % instead of \, , and ...
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
Glider, also known as WoWGlider or MMOGlider, was a bot created by MDY Industries, which interoperated with World of Warcraft.Glider automated and simplified actions by the user through the use of scripting to perform repetitive tasks while the user was away from the computer.
This is a list of all Internet Relay Chat commands from RFC 1459, RFC 2812, and extensions added to major IRC daemons. Most IRC clients require commands to be preceded by a slash ("/"). Some commands are actually sent to IRC bots; these are treated by the IRC protocol as ordinary messages, not as /-commands.