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The VS category is divided into two grades; VS1 denotes a higher clarity grade than VS2. Typically the inclusions in VS diamonds are invisible without magnification; however, infrequently some VS2 inclusions may still be visible. An example would be on a large emerald cut diamond which has a small inclusion under the corner of the table. [2]
Reviews for Vs. were mediocre, with most critics commenting that while the game is decent at worst in every respect, it fails to hold up against its contemporaries. GamePro, for example, summed up that "Vs. is an extremely competent game with the misfortune of stumbling into some bad timing. If it had been released, say, 18 months ago, it would ...
Download QR code ; Print/export ... Appearance. move to sidebar hide. VS1 may refer to: V S 1, a V speed in aviation; VS 1, a grade of Diamond clarity; OS/VS1, an ...
The Aurora Green Diamond is a 5.03-carat (1.006 g) vivid green diamond with VS2 clarity. In May 2016, the Aurora Green became the largest vivid green diamond to ever sell at auction. [ 1 ] The record was previous held by a 2.54 carat Fancy Vivid Green VS1 diamond that was sold by Sotheby’s on November 17, 2009, for $1.22 million per carat ...
When an older monochrome original Game Boy game cartridge (Type 1) is plugged-in, the Game Boy Color first tries to apply a palette from a hard-coded game list in the device's ROM. If the system does not have a palette stored for a game, it defaults to the "Dark green" palette (see below). The player can also choose one of 12 false color palettes.
This is a non-diffusing subcategory of Category:Game Boy Color games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Video games released on the Game Boy Color without being ported to or from other video game platforms.
Rocks'n'Diamonds is a puzzle video game with elements of Boulder Dash, Supaplex, Emerald Mine, Solomon's Key, and Sokoban. It is free software under the GNU GPL-2.0-only license created by Artsoft Entertainment and designed by Holger Schemel.
Kenzie Du of Adventure Gamers praised the game's depth and the game's unique graphical style, calling it a "wonderful game." [4] In a review of his impressions of the game's opening, Kevin Purdy of Ars Technica praised the game's visuals and sound design, noting that the EGA graphic restrictions created a beautiful visual for the game's story. [8]