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  2. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    Differences between C and C++ linkage and calling conventions can also have subtle implications for code that uses function pointers. Some compilers will produce non-working code if a function pointer declared extern "C" points to a C++ function that is not declared extern "C". [22] For example, the following code:

  3. External variable - Wikipedia

    en.wikipedia.org/wiki/External_variable

    The declaration informs the compiler that a variable by that name and type exists, but the compiler does not need to allocate memory for it since it is allocated elsewhere. The extern keyword means "declare without defining". In other words, it is a way to explicitly declare a variable, or to force a declaration without a definition.

  4. Inline function - Wikipedia

    en.wikipedia.org/wiki/Inline_function

    In the C and C++ programming languages, an inline function is one qualified with the keyword inline; this serves two purposes: . It serves as a compiler directive that suggests (but does not require) that the compiler substitute the body of the function inline by performing inline expansion, i.e. by inserting the function code at the address of each function call, thereby saving the overhead ...

  5. One Definition Rule - Wikipedia

    en.wikipedia.org/wiki/One_Definition_Rule

    The One Definition Rule (ODR) is an important rule of the C++ programming language that prescribes that classes/structs and non-inline functions cannot have more than one definition in the entire program and templates and types cannot have more than one definition by translation unit.

  6. Linkage (software) - Wikipedia

    en.wikipedia.org/wiki/Linkage_(software)

    This is also valid in C++. (C++ 98/03 deprecated this usage in favor of anonymous namespaces, but is no longer deprecated in C++ 11.) Also, C++ implicitly treats any const namespace-scope variable as having internal linkage unless it is explicitly declared extern, unlike C. A name's linkage is related to, but distinct from, its scope. The scope ...

  7. Inline expansion - Wikipedia

    en.wikipedia.org/wiki/Inline_expansion

    In computing, inline expansion, or inlining, is a manual or compiler optimization that replaces a function call site with the body of the called function. Inline expansion is similar to macro expansion, but occurs during compilation, without changing the source code (the text), while macro expansion occurs prior to compilation, and results in different text that is then processed by the compiler.

  8. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  9. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    Windows (Microsoft Visual C++, GCC, Intel C++ Compiler, Delphi), UEFI: RCX/XMM0, RDX/XMM1, R8/XMM2, R9/XMM3: RTL (C) Caller Stack aligned on 16 bytes. 32 bytes shadow space on stack. The specified 8 registers can only be used for parameters 1 through 4. For C++ classes, the hidden this parameter is the first parameter, and is passed in RCX. [31 ...

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