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Phasmophobia is a horror investigation survival game played from a first-person perspective. The player works solo or in a group with up to three other players to complete a contract in which they must identify the type of ghost haunting the specified site.
Survival horror, first-person shooter: Team Psykskallar: Windows: 2013-04-25 [60] Cryostasis: Sleep of Reason: Survival horror, first-person shooter, psychological horror: Action Forms: Windows: 2008-12-05 [61] Cult of the Lamb: Roguelite: Massive Monster, Devolver Digital: macOS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One ...
Perception [a] is a first-person horror-themed adventure video game developed by The Deep End Games and published by The Deep End Games and Feardemic. It was released for Microsoft Windows on May 30, 2017, followed by the PlayStation 4 and Xbox One versions on June 6, and by the Nintendo Switch version on October 31.
Frontlines (stylized in all caps) is a first-person shooter game that first released to the public as a beta in February 2022, with its full release a year later on February 22, 2023. [46] The game was developed by Maximillian, a team of five people beginning in 2019. [47] In the game, two teams of seven players fight for the highest score in a ...
Death Note: This 2017 neo-noir supernatural teen horror film, loosely based on the Japanese manga and anime of the same names respectively, was in development since August 2007. [148] The American production company Vertigo Entertainment was originally set to develop the remake, with Charley and Vlas Parlapanides as screenwriters and Roy Lee ...
First-person can be used as sole perspective in games belonging of almost any genre; first-person party-based RPGs and first-person maze games helped define the format throughout the 1980s, while first-person shooters (FPS) are a popular genre emerging in the 1990s in which the graphical perspective is an integral component of the gameplay.
Survival horror is a subgenre of horror games.Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and vision, or through various obstructions of the player's interaction with the game mechanics.
The Elder Scrolls V: Skyrim: Bethesda Softworks: November 11, 2011 PlayStation 3: 92/100 88% Pushmo: Nintendo: October 5, 2011 Nintendo 3DS: 90/100 91.5% Gears of War 3: Microsoft Game Studios: September 20, 2011 Xbox 360: 91/100 91.49% Forza Motorsport 4: Microsoft Game Studios: October 11, 2011 Xbox 360: 91/100 90.66% Batman: Arkham City