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Factorio is a construction and management simulation game developed and published by Czech studio Wube Software. The game was announced via an Indiegogo crowdfunding campaign in 2013 and released for Windows, macOS, and Linux on 14 August 2020 following an early access phase, which was made available on 25 February 2016.
Video games in this category are those that are presently in or previously had used a type of Early access or similarly named development period in which players could purchase the title prior to its final release as to help participate in the testing and development of the game. Video games portal
Blood Code: WeShare Games: Indie, Simulation, ... Factorio: Wube Software Wube Software Action, ... Indie, Early Access March 30, 2016 T. Name Developer Publisher Genres
Cisco Systems uses Lua to implement Dynamic Access Policies within the Adaptive Security Appliance (ASA), and also SIP normalization in Cisco Unified Communications Manager (CUCM). Conky, the Linux system monitoring app, uses Lua for advanced graphics. Cocos2d uses Lua to build games with their Cocos Code IDE.
Factorio: 3.5 million [42] — February 2016: Construction and management simulation: Wube Software: Dark Souls III: 3.3 million [41] Dark Souls: April 12, 2016: Action role-playing: FromSoftware: Bandai Namco Entertainment: Mount & Blade : Bannerlord: 3.1 million [43] [better source needed] Mount & Blade: March 27, 2020: Action role-playing ...
Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta, while the developer is able to use those funds to continue further development on the game.
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Amplitude Studios focuses primarily on the development of titles for the personal computer (PC), and uses Steam's Early Access programme, as well as Games2Gether, a crowd-sourcing and voting platform developed by Amplitude Studios, for players to suggest and vote on design choices that should be taken into games from Amplitude Studios, to create a player-centered experience.