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  2. Citymapper - Wikipedia

    en.wikipedia.org/wiki/Citymapper

    Citymapper is a public transit app and mapping service [4] [5] which displays transport options, usually with live timing, between any two locations in a supported city. It integrates data for all urban modes of transport , including walking, cycling and driving, in addition to public transport. [ 6 ]

  3. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Shaders are written in OpenGL Shading Language and compiled. The compiled programs are executed on the GPU. The compiled programs are executed on the GPU. OpenGL Shading Language ( GLSL ) is a high-level shading language with a syntax based on the C programming language .

  4. Standard Portable Intermediate Representation - Wikipedia

    en.wikipedia.org/wiki/Standard_Portable...

    Standard Portable Intermediate Representation (SPIR) is an intermediate language for parallel computing and graphics by Khronos Group.It is used in multiple execution environments, including the Vulkan graphics API and the OpenCL compute API, to represent a shader or kernel.

  5. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  6. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.

  7. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    The first shader-capable GPUs only supported pixel shading, but vertex shaders were quickly introduced once developers realized the power of shaders. The first video card with a programmable pixel shader was the Nvidia GeForce 3 (NV20), released in 2001. [3] Geometry shaders were introduced with Direct3D 10

  8. OsmAnd - Wikipedia

    en.wikipedia.org/wiki/OsmAnd

    OsmAnd (/ ˈ oʊ s ə m æ n d /; [3] OpenStreetMap Automated Navigation Directions) is a free and open-source map and navigation app for Android and iOS. [4] It uses the OpenStreetMap (OSM) map database for its primary displays, but is an independent app not endorsed by the OpenStreetMap Foundation.

  9. Comparison of free off-line satellite navigation software

    en.wikipedia.org/wiki/Comparison_of_free_off...

    Windows XP, Vista, Linux, OS X yes (?), ? cross-platform; originally intended as a GIS ; however can be fitted with GPS receiver and has support for it [ 72 ] and also allows to easily download maps from any location from an online database as OpenStreetMap, and many others [ 73 ] [ 74 ]