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  2. Uninitialized variable - Wikipedia

    en.wikipedia.org/wiki/Uninitialized_variable

    The final value of k is undefined. The answer that it must be 10 assumes that it started at zero, which may or may not be true. Note that in the example, the variable i is initialized to zero by the first clause of the for statement. Another example can be when dealing with structs.

  3. mkdir - Wikipedia

    en.wikipedia.org/wiki/Mkdir

    On Unix-like operating systems, mkdir takes options. The options are: -p (--parents): parents or path, will also create all directories leading up to the given directory that do not exist already. For example, mkdir -p a/b will create directory a if it doesn't exist, then will create directory b inside directory a. If the given directory ...

  4. Substitution failure is not an error - Wikipedia

    en.wikipedia.org/wiki/Substitution_failure_is...

    Here, attempting to use a non-class type in a qualified name (T::foo) results in a deduction failure for f<int> because int has no nested type named foo, but the program is well-formed because a valid function remains in the set of candidate functions.

  5. Undefined variable - Wikipedia

    en.wikipedia.org/wiki/Undefined_variable

    An undefined variable in the source code of a computer program is a variable that is accessed in the code but has not been declared by that code. [1] In some programming languages, an implicit declaration is provided the first time such a variable is encountered at compile time. In other languages such a usage is considered to be sufficiently ...

  6. List of POSIX commands - Wikipedia

    en.wikipedia.org/wiki/List_of_POSIX_commands

    mkdir: Filesystem Mandatory Make directories Version 1 AT&T UNIX mkfifo: Filesystem Mandatory Make FIFO special files 4.4BSD [dubious – discuss] more: Text processing Optional (UP) Display files on a page-by-page basis 3BSD msgfmt: Misc Mandatory Create messages objects from messages object files mv: Filesystem Mandatory Move or rename files

  7. Identifier (computer languages) - Wikipedia

    en.wikipedia.org/wiki/Identifier_(computer...

    In computer programming languages, an identifier is a lexical token (also called a symbol, but not to be confused with the symbol primitive data type) that names the language's entities. Some of the kinds of entities an identifier might denote include variables , data types , labels , subroutines , and modules .

  8. Forward declaration - Wikipedia

    en.wikipedia.org/wiki/Forward_declaration

    C++ generally prohibits forward references, but they are allowed in the special case of class members. Since the member function accessor cannot be compiled until the compiler knows the type of the member variable myValue, it is the compiler's responsibility to remember the definition of accessor until it sees myValue's declaration.

  9. Unspecified behavior - Wikipedia

    en.wikipedia.org/wiki/Unspecified_behavior

    In the C and C++ languages, such non-portable constructs are generally grouped into three categories: Implementation-defined, unspecified, and undefined behavior. [3] The exact definition of unspecified behavior varies. In C++, it is defined as "behavior, for a well-formed program construct and correct data, that depends on the implementation."