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  2. Eulerian number - Wikipedia

    en.wikipedia.org/wiki/Eulerian_number

    In combinatorics, the Eulerian number (,) is the number of permutations of the numbers 1 to in which exactly elements are greater than the previous element (permutations with "ascents"). Leonhard Euler investigated them and associated polynomials in his 1755 book Institutiones calculi differentialis .

  3. Bogosort - Wikipedia

    en.wikipedia.org/wiki/Bogosort

    In computer science, bogosort [1] [2] (also known as permutation sort and stupid sort [3]) is a sorting algorithm based on the generate and test paradigm. The function successively generates permutations of its input until it finds one that is sorted. It is not considered useful for sorting, but may be used for educational purposes, to contrast ...

  4. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    The algorithm takes a list of all the elements of the sequence, and continually determines the next element in the shuffled sequence by randomly drawing an element from the list until no elements remain. [1] The algorithm produces an unbiased permutation: every permutation is equally likely.

  5. Stack-sortable permutation - Wikipedia

    en.wikipedia.org/wiki/Stack-sortable_permutation

    The stack-sortable permutations are exactly the permutations that do not contain the permutation pattern 231; they are counted by the Catalan numbers, and may be placed in bijection with many other combinatorial objects with the same counting function including Dyck paths and binary trees.

  6. Random permutation - Wikipedia

    en.wikipedia.org/wiki/Random_permutation

    A simple algorithm to generate a permutation of n items uniformly at random without retries, known as the Fisher–Yates shuffle, is to start with any permutation (for example, the identity permutation), and then go through the positions 0 through n − 2 (we use a convention where the first element has index 0, and the last element has index n − 1), and for each position i swap the element ...

  7. Heap's algorithm - Wikipedia

    en.wikipedia.org/wiki/Heap's_algorithm

    In a 1977 review of permutation-generating algorithms, Robert Sedgewick concluded that it was at that time the most effective algorithm for generating permutations by computer. [2] The sequence of permutations of n objects generated by Heap's algorithm is the beginning of the sequence of permutations of n+1 objects.

  8. Permutation codes - Wikipedia

    en.wikipedia.org/wiki/Permutation_Codes

    A main problem in permutation codes is to determine the value of (,), where (,) is defined to be the maximum number of codewords in a permutation code of length and minimum distance . There has been little progress made for 4 ≤ d ≤ n − 1 {\displaystyle 4\leq d\leq n-1} , except for small lengths.

  9. Combinations and permutations - Wikipedia

    en.wikipedia.org/wiki/Combinations_and_permutations

    Combinations and permutations in the mathematical sense are described in several articles. Described together, in-depth: Twelvefold way; Explained separately in a more accessible way: Combination; Permutation; For meanings outside of mathematics, please see both words’ disambiguation pages: Combination (disambiguation) Permutation ...