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Warhammer 40,000 (sometimes colloquially called Warhammer 40K, WH40K or 40k) is a miniature wargame produced by Games Workshop. It is the most popular miniature wargame in the world, [ 1 ] [ 2 ] [ 3 ] and is particularly popular in the United Kingdom. [ 4 ]
Warhammer 40,000: Armageddon is a turn-based strategy wargame played on a hex grid, set on a polluted hive world where Imperium armies have to defend from ork hordes. [1] [4] It uses Panzer Corps ' game engine. [5] There is co-op and player versus player multiplayer, either via online, hotseat, or play-by-mail methods. [6]
the 6th Edition release of Warhammer 40k 978-1-907964-95-4: July 2012: 8th Edition Imperial Armour Apocalypse Companion volume to Warhammer 40,000 Apocalypse, containing new battle formations as well as new Apocalypse compatible game statistics for several Forge World models 978-1-84154-892-0: 2007: Imperial Armour Apocalypse (2nd Edition)
Eisenhorn is a trilogy of science fantasy / crime [1] novels by the British writer Dan Abnett, set in the fictional universe of the Warhammer 40,000 tabletop game. It is the first in a series of trilogies and separate novels by Abnett, which are some of the most popular works of Warhammer 40,000 tie-in fiction.
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Epic is a collective term for a series of tabletop wargames set in the fictional Horus Heresy and Warhammer 40,000 universes. Whereas Warhammer 40,000 involves small battles between forces of a few squads of troops and two or three vehicles, Epic features battles between armies consisting of dozens of tanks and hundreds of soldiers. [1]
In Warhammer 40,000, the term "space hulk" is used to refer to any massive derelict space ship that drifts through the vacuum of the galaxy without apparent direction.. Since the hulks often exit and re-enter the Warp seemingly at random, searching or travelling within them is dangerous in the extreme, however the Imperium often takes the risk of exploring these hulks for valuable millennia ...
Mighty Empires was a board game published by Games Workshop.It was intended to add a strategic layer to Warhammer Fantasy Battle giving rise to campaigns where the results of one battle would affect later battles, although the game included simple point based rules if the players did not have Warhammer Fantasy Battle or were unwilling to play out each battle.