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  2. Streamlabs - Wikipedia

    en.wikipedia.org/wiki/Streamlabs

    Streamlabs Desktop (formerly Streamlabs OBS) is a free and open-source streaming software that is based on a fork of OBS Studio. Electron is used as the software framework for the user interface. [4] Streamlabs distributes the user's content over platforms such as Twitch, YouTube, and Facebook. [2] [5]

  3. OBS Studio - Wikipedia

    en.wikipedia.org/wiki/OBS_Studio

    OBS Studio is a free and open-source app for screencasting and live streaming.Written in C/C++ and built with Qt, OBS Studio provides real-time capture, scene composition, recording, encoding, and broadcasting via Real-Time Messaging Protocol (RTMP), HLS, SRT, RIST or WebRTC.

  4. XSplit - Wikipedia

    en.wikipedia.org/wiki/XSplit

    XSplit Broadcaster, acts as a video mixer, where it is able to switch between various media configurations (also known as “scenes”) while dynamically mixing it with other sources such as video cameras, screen regions, game capture, and flash sources. These sources are used to create a broadcast production for both live and on-demand ...

  5. Enable the camera permission on a mobile browser - AOL Help

    help.aol.com/articles/enable-the-camera...

    Refresh the page to allow the camera permission prompt to reappear or manually toggle the permission. 1. Tap the 'aA' icon . 2. Tap Website Settings. 3. Under the 'Allow [website name] to Access' section, tap Camera and select either Ask or Allow.

  6. USB video device class - Wikipedia

    en.wikipedia.org/wiki/USB_video_device_class

    The USB video device class (also USB video class or UVC) is a USB device class that describes devices capable of streaming video like webcams, digital camcorders, transcoders, analog video converters and still-image cameras.

  7. Real-Time Streaming Protocol - Wikipedia

    en.wikipedia.org/wiki/Real-Time_Streaming_Protocol

    The protocol is used for establishing and controlling media sessions between endpoints. Clients of media servers issue commands such as play, record and pause, to facilitate real-time control of the media streaming from the server to a client (video on demand) or from a client to the server (voice recording).

  8. Webcam - Wikipedia

    en.wikipedia.org/wiki/Webcam

    A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony, live streaming and social media, and security. Webcams can be built-in computer hardware or peripheral devices, and are commonly connected to a device using USB or wireless protocol.

  9. Video feedback - Wikipedia

    en.wikipedia.org/wiki/Video_feedback

    Video feedback. Video feedback is the process that starts and continues when a video camera is pointed at its own playback video monitor.The loop delay from camera to display back to camera is at least one video frame time, due to the input and output scanning processes; it can be more if there is more processing in the loop.