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Extra plate that covers the front of the shoulder and the armpit, worn over top of a pauldron. Rerebrace or brassart or upper cannon (of vambrace) Plate that covers the section of upper arm from elbow to area covered by shoulder armour. Besagew: Circular plate that covers the armpit, typically worn with spaulders. See also rondel.
Coat covered with gold-decorated scales of the pangolin. India, Rajasthan, early 19th century Dacian scale armour on Trajan's column. Scale armour is an early form of armour consisting of many individual small armour scales (plates) of various shapes attached to each other and to a backing of cloth or leather in overlapping rows. [1]
In some role-playing games, armor class (abbreviated AC; also known as defense) is a derived statistic that indicates how difficult it is to land a successful blow on a character with an attack; it can also indicate damage reduction to a character's health. AC is typically a representation of a character's physical defenses such as their ...
Negative values first appeared in the Greyhawk supplement, because it first applied them directly to the Armor Class. [20] In editions prior to 3rd, armor class ranges from -10 to 10. Having an AC of 10 was the weakest, and a -10 being the strongest possible written AC. [21] In subsequent editions, armor class instead starts at 10 and increases.
Because of this weakness, most warriors wore a mail shirt (haubergeon or hauberk) beneath their plate armour (or coat-of-plates). Later, full mail shirts were replaced with mail patches, called gussets, which were sewn onto a gambeson or arming jacket.
Weapons of Legacy was written by Bruce R. Cordell, Kolja Raven Liquette, and Travis Stout, and was published in July 2005.Cover art was by Henry Higginbotham, with interior art by Steven Belledin, Dennis Crabapple, Jeff Easley, Wayne England, Fred Hooper, Doug Kovacs, David Martin, Jim Nelson, William O'Connor, Michael Phillippi, Wayne Reynolds, Dan Scott, and Franz Vohwinkel.
In 1994, Encyclopedia Magica Volume One, the first of a four-volume set, was published.The series lists all of the magical items published in two decades of TSR products from "the original Dungeons & Dragons woodgrain and white box set and the first issue of The Strategic Review right up to the last product published in December of 1993". [4]
Elves in Dungeons & Dragons are immune to paralysis as a holdover from a game balance adjustment in Chainmail. [10] Players with elf characters could chose either the "fighting-man" or "magic-user" class to start with; multiclassing was allowed, however, elf characters could only take a max of four levels in fighter and eight levels in magic-user.