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C# 3.0 introduced type inference, allowing the type specifier of a variable declaration to be replaced by the keyword var, if its actual type can be statically determined from the initializer. This reduces repetition, especially for types with multiple generic type-parameters , and adheres more closely to the DRY principle.
find_character(string,char) returns integer Description Returns the position of the start of the first occurrence of the character char in string. If the character is not found most of these routines return an invalid index value – -1 where indexes are 0-based, 0 where they are 1-based – or some value to be interpreted as Boolean FALSE.
Each string ends at the first occurrence of the zero code unit of the appropriate kind (char or wchar_t).Consequently, a byte string (char*) can contain non-NUL characters in ASCII or any ASCII extension, but not characters in encodings such as UTF-16 (even though a 16-bit code unit might be nonzero, its high or low byte might be zero).
char * pc [10]; // array of 10 elements of 'pointer to char' char (* pa)[10]; // pointer to a 10-element array of char The element pc requires ten blocks of memory of the size of pointer to char (usually 40 or 80 bytes on common platforms), but element pa is only one pointer (size 4 or 8 bytes), and the data it refers to is an array of ten ...
The programming language C# version 3.0 was released on 19 November 2007 as part of .NET Framework 3.5.It includes new features inspired by functional programming languages such as Haskell and ML, and is driven largely by the introduction of the Language Integrated Query (LINQ) pattern to the Common Language Runtime. [1]
A char (one byte) will be 1-byte aligned. A short (two bytes) will be 2-byte aligned. An int (four bytes) will be 4-byte aligned. A long (four bytes) will be 4-byte aligned. A float (four bytes) will be 4-byte aligned. A double (eight bytes) will be 8-byte aligned on Windows and 4-byte aligned on Linux (8-byte with -malign-double compile time ...
A byte is a bit string containing the number of bits needed to represent a character. On most modern computers, this is an eight bit string. Because the definition of a byte is related to the number of bits composing a character, some older computers have used a different bit length for their byte. [2]
UTF-16 is often claimed to be more space-efficient than UTF-8 for East Asian languages, since it uses two bytes for characters that take 3 bytes in UTF-8. Since real text contains many spaces, numbers, punctuation, markup (for e.g. web pages), and control characters, which take only one byte in UTF-8, this is only true for artificially ...