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card reading, also known as counting the hand; dummy reversal; endplay; coups; squeezes; suit combinations play; safety play; applying the principle of restricted choice; applying the theory of vacant places; applying percentages and probabilities
An example is the play of the card that one is known to hold (for example, the play of a queen after it has been successfully finessed). Odd Specifying a level. To make 4 ♥ is to make four-odd. Odd–even discards A defensive carding scheme under which the play of an odd-numbered card is encouraging and that of an even-numbered card is ...
In trick-taking card games such as bridge, the beer card is a name informally given to the seven of diamonds (7♦). Players may agree that if a player wins the last trick of a hand with the 7♦, their partner must buy them a beer. This is not considered as part of the rules of these games, but is an optional and informal side-bet between players.
In terms of game theory, then, the play of any deal is a zero-sum game. At least since Crowhurst (1964), the analysis of suit combinations routinely makes further simplifications along the same lines. Most fundamental, the play of any suit combination is a zero-sum game. In effect, the two sides agree on the relation of the suit to the entire ...
In card games, to be void in a suit of cards is to not have cards of that suit in one's hand. [1] This is useful in games such as bridge. For instance, one player can lead with the suit in which his partner is void so as to give a ruff.
In the card game contract bridge, the Losing-Trick Count (LTC) is a method of hand evaluation that is generally only considered suitable to be used in situations where a trump suit has been established and when shape and fit are more significant than high card points (HCP) in determining the optimum level of the contract.
A loser on loser play is a type of declarer's play in contract bridge, usually in trump contracts, where the declarer discards a loser card (the one that is bound to be given up anyway) on an opponent's winner, instead of ruffing. [1] The loser on loser technique can be executed for the following goals:
An endplay (also throw-in), in bridge and similar games, is a tactical play where a defender is put on lead at a strategic moment, and then has to make a play that loses one or more tricks. Most commonly the losing play either constitutes a free finesse, or else it gives declarer a ruff and discard.